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Version
2017.2.10.6745
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
With properties mapped to game parameters, you can use information from the game to control various aspect of the wind sound. Imagine using the player velocity to control the wind speed as they plummet through the air after a successful jump, or mapping the gusts to an altitude game parameter that changes as the player ascends along a mountain pass. By bringing parameter control to your wind models, you can dynamically represent and better reflect the intention of the gameplay and scenario.
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