Version
The instrument tracks have been exported from a DAW as four individual files which represent the different instruments:
MIDI_Project_Adventure_Square_01.mid
MIDI_Project_Adventure_Square_02.mid
MIDI_Project_Adventure_Bass.mid
MIDI_Project_Adventure_Drums.mid
Each file has been output at a tempo of 140BPM, all channels (Omni), and full Velocity.
MIDI files can be imported as Music Segments or as tracks within an existing Music Segment by either using the Audio File Importer or by dragging and dropping them into the Interactive Music Hierarchy. After files have been added as tracks to the segment, they can be accessed through the Music Segment Editor like any other music track.
After MIDI files have been added as tracks to the segment, you can access them through the Music Segment Editor, where any combination of audio and MIDI tracks can be arranged and edited within the Music Segment.
MIDI Tracks within a Music Segment exhibit the same behavior and functionality as an audio file. (as explained in Chapter 7. Adventures in Music - The Layered Approach - Creating the Ambient Music Segment)
Each track needs to be associated with a Sound Object that is used to play back information communicated from the MIDI file.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise