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static uint AkAudioInputManager::PostAudioInputEvent ( uint  akEventID,
UnityEngine.GameObject  gameObject,
AudioSamplesDelegate  sampleDelegate,
AudioFormatDelegate  formatDelegate = null  
) [inline, static]

This method is used to post events that use the Wwise Audio Input plug-in.

Parameters:
akEventID  The ID of the event to post.
gameObject  The GameObject that the event will be posted on.
sampleDelegate  The C# audio sample delegate.
formatDelegate  The C# audio format delegate. If not specified, defaults to a mono source running at the sample rate of the sound engine.
Returns:
The playingID of the newly instantiated sound associated with the posted event.
Generated on Mon Apr 15 18:03:42 2019 for Wwise Unity Integration by  doxygen 1.6.3

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