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クラス AkAudioInputManager

This class represents an example audio input manager and is responsible for managing the audio sample and format callbacks provided to the Wwise Audio Input plug-in. [詳細]

すべてのメンバ一覧

Public メソッド

delegate void  AudioFormatDelegate (uint playingID, AkAudioFormat format)
  Sanitized audio format delegate to be used by classes that implement audio input plug-ins. The samples are ALWAYS set to be non-interleaved 32-bit float.
delegate void  AudioFormatInteropDelegate (uint playingID, System.IntPtr format)
  Audio format delegate that is sent to C++.
delegate bool  AudioSamplesDelegate (uint playingID, uint channelIndex, float[] samples)
  Sanitized audio sample delegate to be used by classes that implement audio input plug-ins. For every event posted, this delegate is called once per audio frame for each channel until the delegates for all the channels associated with this event return false.
delegate bool  AudioSamplesInteropDelegate (uint playingID,[System.Runtime.InteropServices.In][System.Runtime.InteropServices.Out][System.Runtime.InteropServices.MarshalAs(System.Runtime.InteropServices.UnmanagedType.LPArray, SizeParamIndex=3)] float[] samples, uint channelIndex, uint frames)
  Audio sample delegate that is sent to C++.

Static Public メソッド

static uint  PostAudioInputEvent (AK.Wwise.Event akEvent, UnityEngine.GameObject gameObject, AudioSamplesDelegate sampleDelegate, AudioFormatDelegate formatDelegate=null)
  This method is used to post events that use the Wwise Audio Input plug-in.
static uint  PostAudioInputEvent (uint akEventID, UnityEngine.GameObject gameObject, AudioSamplesDelegate sampleDelegate, AudioFormatDelegate formatDelegate=null)
  This method is used to post events that use the Wwise Audio Input plug-in.
static uint  PostAudioInputEvent (string akEventName, UnityEngine.GameObject gameObject, AudioSamplesDelegate sampleDelegate, AudioFormatDelegate formatDelegate=null)
  This method is used to post events that use the Wwise Audio Input plug-in.

説明

This class represents an example audio input manager and is responsible for managing the audio sample and format callbacks provided to the Wwise Audio Input plug-in.

Wwise Unity Integrationに対してMon Apr 15 18:03:45 2019に生成されました。  doxygen 1.6.3

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