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Begin by opening a Voice Monitor view from the Views Menu in the Menu Bar.
To see and understand the different behaviors of HDR in action, set the monitoring mode to either: Bus Input, Bus Output, or All voices.
A HDR Bus can then be assigned to the Voice Monitor using either drag and drop or the Project Explorer Browser.
After these properties of the Monitor View have been assigned, any audio running through the selected bus is monitored when capturing from the authoring application or from a remotely connected game running on any development platform.
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