Version

menu_open

AK::Monitor Namespace Reference

Typedefs

typedef void(*  LocalOutputFunc )(ErrorCode in_eErrorCode, const AkOSChar *in_pszError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID, AkGameObjectID in_gameObjID)
  Function prototype of local output function pointer.

Enumerations

enum   ErrorLevel { ErrorLevel_Message = (1<<0), ErrorLevel_Error = (1<<1), ErrorLevel_All = ErrorLevel_Message | ErrorLevel_Error }
 

ErrorLevel.

More...
enum   ErrorCode {
  ErrorCode_NoError = 0, ErrorCode_FileNotFound, ErrorCode_CannotOpenFile, ErrorCode_CannotStartStreamNoMemory,
  ErrorCode_IODevice, ErrorCode_IncompatibleIOSettings, ErrorCode_PluginUnsupportedChannelConfiguration, ErrorCode_PluginMediaUnavailable,
  ErrorCode_PluginInitialisationFailed, ErrorCode_PluginProcessingFailed, ErrorCode_PluginExecutionInvalid, ErrorCode_PluginAllocationFailed,
  ErrorCode_VorbisRequireSeekTable, ErrorCode_VorbisDecodeError, ErrorCode_AACDecodeError, ErrorCode_xWMACreateDecoderFailed,
  ErrorCode_ATRAC9CreateDecoderFailed, ErrorCode_ATRAC9CreateDecoderFailedChShortage, ErrorCode_ATRAC9DecodeFailed, ErrorCode_ATRAC9ClearContextFailed,
  ErrorCode_ATRAC9LoopSectionTooSmall, ErrorCode_InvalidAudioFileHeader, ErrorCode_AudioFileHeaderTooLarge, ErrorCode_FileTooSmall,
  ErrorCode_TransitionNotAccurateChannel, ErrorCode_TransitionNotAccurateStarvation, ErrorCode_NothingToPlay, ErrorCode_PlayFailed,
  ErrorCode_StingerCouldNotBeScheduled, ErrorCode_TooLongSegmentLookAhead, ErrorCode_CannotScheduleMusicSwitch, ErrorCode_TooManySimultaneousMusicSegments,
  ErrorCode_PlaylistStoppedForEditing, ErrorCode_MusicClipsRescheduledAfterTrackEdit, ErrorCode_CannotPlaySource_Create, ErrorCode_CannotPlaySource_VirtualOff,
  ErrorCode_CannotPlaySource_TimeSkip, ErrorCode_CannotPlaySource_InconsistentState, ErrorCode_MediaNotLoaded, ErrorCode_VoiceStarving,
  ErrorCode_StreamingSourceStarving, ErrorCode_XMADecoderSourceStarving, ErrorCode_XMADecodingError, ErrorCode_InvalidXMAData,
  ErrorCode_PluginNotRegistered, ErrorCode_CodecNotRegistered, ErrorCode_PluginVersionMismatch, ErrorCode_EventIDNotFound,
  ErrorCode_InvalidGroupID, ErrorCode_SelectedChildNotAvailable, ErrorCode_SelectedNodeNotAvailable, ErrorCode_SelectedMediaNotAvailable,
  ErrorCode_NoValidSwitch, ErrorCode_SelectedNodeNotAvailablePlay, ErrorCode_FeedbackVoiceStarving, ErrorCode_BankLoadFailed,
  ErrorCode_BankUnloadFailed, ErrorCode_ErrorWhileLoadingBank, ErrorCode_InsufficientSpaceToLoadBank, ErrorCode_LowerEngineCommandListFull,
  ErrorCode_SeekNoMarker, ErrorCode_CannotSeekContinuous, ErrorCode_SeekAfterEof, ErrorCode_UnknownGameObject,
  ErrorCode_UnknownEmitter, ErrorCode_UnknownListener, ErrorCode_GameObjectIsNotListener, ErrorCode_GameObjectIsNotEmitter,
  ErrorCode_UnknownGameObjectEvent, ErrorCode_GameObjectIsNotEmitterEvent, ErrorCode_ExternalSourceNotResolved, ErrorCode_FileFormatMismatch,
  ErrorCode_CommandQueueFull, ErrorCode_CommandTooLarge, ErrorCode_XMACreateDecoderLimitReached, ErrorCode_XMAStreamBufferTooSmall,
  ErrorCode_ModulatorScopeError_Inst, ErrorCode_ModulatorScopeError_Obj, ErrorCode_SeekAfterEndOfPlaylist, ErrorCode_OpusRequireSeekTable,
  ErrorCode_OpusDecodeError, ErrorCode_OpusCreateDecoderFailed, ErrorCode_NotEnoughMemoryToStart, Num_ErrorCodes
}
 

ErrorCode.

More...

Functions

AKRESULT __cdecl  PostCode (ErrorCode in_eError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID, AkGameObjectID in_gameObjID=AK_INVALID_GAME_OBJECT, AkUniqueID in_audioNodeID=AK_INVALID_UNIQUE_ID, bool in_bIsBus=false)
AKRESULT __cdecl  PostString (const char *in_pszError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID, AkGameObjectID in_gameObjID=AK_INVALID_GAME_OBJECT, AkUniqueID in_audioNodeID=AK_INVALID_UNIQUE_ID, bool in_bIsBus=false)
AKRESULT __cdecl  SetLocalOutput (AkUInt32 in_uErrorLevel=ErrorLevel_All, LocalOutputFunc in_pMonitorFunc=0)
AkTimeMs __cdecl  GetTimeStamp ()

Variables

const AkOSChar s_aszErrorCodes [Num_ErrorCodes]

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise