Version
Since it is crucial to respect the memory limitations of each platform, it is important that you can manage and troubleshoot each of the SoundBanks in your project. You need to determine which SoundBanks are over their maximum size, which language files are missing, the total size of the generated SoundBank, among other important information that is required to manage your SoundBanks effectively.
Wwise displays these details in the Details tab of the SoundBank Editor.
If your SoundBank contains Sound Voice objects, the information on the Details tab is organized by language. Wwise also displays some information in red to help you quickly identify potential problems.
Note | |
---|---|
All memory information in the SoundBank Manager and SoundBank Editor is displayed in bytes. |
To monitor the details of a SoundBank:
In the SoundBank Manager, double-click the SoundBank whose details you want to review.
The related information is displayed on the Details tab of the SoundBank Editor.
Review the contents of the Details tab for information about the following:
Types - The types of objects included in the SoundBank, such as SFX, Voice, Music, and Motion.
Languages - The language of the corresponding SoundBank.
SFX - The amount of memory occupied by the Sound SFX objects.
Music - The amount of memory occupied by the music objects.
Voice - The amount of memory occupied by the Sound Voice objects for a particular language.
Motion - The amount of memory occupied by the Sound Voice objects for a particular language.
Data Size - The total amount of memory occupied by the SFX, Voice, and Motion objects for a particular language.
Free Space - The amount of space remaining in the SoundBank. This value is only displayed when a maximum size is specified.
Missing Files - The number of media files missing from a particular language.
Files Replaced - The number of missing Sound Voice audio files that are currently replaced by the audio files of the Reference Language.
Memory Size - The amount of space occupied by the SoundBank data that is to be loaded into memory.
Prefetch Size - The amount of space occupied by the prefetch data of the streamed media files. This information is loaded into memory with the SoundBank to ensure that the streamed media files play back without delays.
File Size - The total size of the generated SoundBank file.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise