Version

menu_open

include/AK/SoundEngine/Common/AkFPUtilities.h File Reference

Go to the source code of this file.

Defines

#define  AK_FSEL(__a__, __b__, __c__)   (((__a__) >= 0) ? (__b__) : (__c__))

Functions

static AkForceInline AkReal32  AK_FPMin (AkReal32 fA, AkReal32 fB)
  Branchless (where available) version returning minimum value between two AkReal32 values.
static AkForceInline AkReal32  AK_FPMax (AkReal32 fA, AkReal32 fB)
  Branchless (where available) version returning maximum value between two AkReal32 values.
static AkForceInline void  AK_FPSetValGT (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is greater than 2nd argument.
static AkForceInline void  AK_FPSetValGTE (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is greater than equal 2nd argument.
static AkForceInline void  AK_FPSetValLT (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is less than 2nd argument.
static AkForceInline void  AK_FPSetValLTE (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is less than equal 2nd argument.

Detailed Description

Floating point performance utilities.

Definition in file AkFPUtilities.h.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise