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Let's create a Sound SFX for a menu_select sound which will be played whenever a menu selection is confirmed. Start first by importing the menu_select file, either using the audio file importer or by dragging and dropping from the source folder into the default work unit.
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menu_select sound object
By selecting the Sound SFX and entering the contextual menu we can immediately create a play event for this sound:
Creating a play event from the contextual menu of a sound object
This results in the following event:
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Play_menu_select event
The event name Play_menu_select can now be passed to the programmer who will post the event for each time an item in the menu is selected.
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Programmer Note |
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Events are triggered by calling AK::SoundEngine::PostEvent() |
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