Version
After you have created your Conversion Settings ShareSets and applied them to the various objects in your project, you are ready to convert your audio files. You can decide to convert only the files for a selected object in the hierarchy, or all unconverted audio files. You can also specify the scope for this conversion based on:
Platforms - The current or all of the platforms in the project.
Languages - The current or all of the languages created for the project. This converts the Sound Voice files only.
Sources - The In Use version of the sound in the Contents Editor or all versions (sources) of a sound.
Converting audio files can be a time-consuming process, especially when you have thousands of assets in your project. To help speed up this process, Wwise automatically uses all processing cores on your machine.
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If you experience problems converting your audio sources, it may be due to the length of your filename. For more information on filename limitations, refer to Understanding File Length Limitations in Wwise. |
To convert audio files for a specific object:
To open the Audio File Conversion dialog box, do one of the following:
In the Audio tab of the Project Explorer or Contents Editor, right-click the object you want to convert, and from the menu, select Convert.
Select an object or audio source and then from the menu bar, click Edit > Convert.
On the Edit tab of the SoundBank Editor, select one or more objects, right-click, and select Convert from the menu.
In the Conversion Settings Editor, select one or more audio sources in the Audio Sources table and click Convert.
The Audio File Conversion dialog box opens.
In the Platforms group box select one or more of the listed platforms.
In the Languages group box, select one of the following options:
Current language
All languages
In the Sources group box, select one of the following options:
In Use versions
All versions
Click OK.
The Conversion - In Progress dialog box opens. The first progress bar displays the overall progress of the audio source conversion process. One or more secondary progress bars display the progress of individual files as they are being converted. The number of secondary progress bars will depend on the number of processing cores on your machine.
When the file conversion is complete, the dialog box closes.
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If Wwise encounters any issues while converting the audio source, it will display information about them in the Conversion Log at the bottom of the dialog box. You can stop the conversion process at any time to investigate these error messages further by clicking Stop. |
In the Conversion Settings Editor, you can review the information in the Audio Sources table to make sure that each converted source has the correct number of channels, is in the correct format, uses an appropriate sample rate, and is a reasonable size.
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To view the converted results information for a different platform, simply select the platform from the Platform Selector list in the Wwise toolbar. |
To convert all audio files in the Audio tab:
From the Project menu, select Convert All Audio Files.
The Audio File Conversion dialog box opens.
In the Platforms group box select one or more of the defined platforms.
In the Languages group box, select one of the following options:
Current language
All languages
In the Sources group box, select one of the following options:
In Use versions
All versions
Click OK.
The Conversion - In Progress dialog box opens. The first progress bar displays the overall progress of the audio source conversion process. One or more secondary progress bars display the progress of individual files as they are being converted. The number of secondary progress bars will depend on the number of processing cores on your machine.
When the file conversion is complete, the dialog box closes.
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If Wwise encounters any issues while converting the audio sources, it will display information about them in the conversion log at the bottom of the dialog box. You can stop the conversion process at any time to investigate these error messages further by clicking Stop. |
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