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버전
2016.2.6.6153
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The Property Editor displays all the properties associated with a particular project element within your project. You can load a particular object into the Property Editor by double-clicking the object in a number of different views, such as the Audio tab of the Project Explorer, the Contents Editor, and the Capture Log. You can load a Game Sync into the Property Editor by double-clicking any one of the following in the Game Syncs tab of the Project Explorer:
Switch Group
Switch
State Group
State
Game parameter
Trigger
To display a project element's properties from the Designer layout:
In the Designer layout, do one of the following:
Double-click an object in the Audio tab of the Project Explorer.
Double-click a game sync in the Game Syncs tab of the Project Explorer.
The following occurs:
The object's properties are displayed in the Property Editor.
All child objects contained within the object or Game Sync are displayed in the Contents Editor.
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