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delegate void AkTriggerBase::Trigger ( GameObject  in_gameObject  ) 

Delegate declaration for all Wwise Triggers.

Parameters:
in_gameObject  in_gameObject is used to pass "Collidee" objects when Colliders are used. Some components have the option "Use other object", this is the object they'll use.
Generated on Tue Nov 21 09:21:29 2017 for Wwise Unity Integration by  doxygen 1.6.3

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