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Wwise Meter Plug-in Effect

The Wwise Meter plug-in effect measures the level of a signal without modifying it, and optionally outputs this level as a Game Parameter. The dynamics as well as the range of the output value can be adjusted. It is most useful for achieving side-chaining, where the measured level of a bus drives the volume of another bus through RTPC.

Interface Element

Description

Name

The name of the effect instance.

Effect instances are a group of effect property settings. They can be one of two types: custom instances or ShareSets. Custom instances can be used by only one object, whereas ShareSets can be shared across several objects.

Effect

The type of effect.

Shared by (Used by)

A list of objects that currently subscribe to the selected ShareSet.

This field is called “Used by” when editing a custom instance of the effect.

Returns the effect property settings to their default values.

This option is only available when editing a custom instance of the effect.

Notes

Additional information about the effect.

Effect Settings

Mode

The metering mode. This plug-in can be set to track either peak values or RMS. Peak mode tends to be more reactive to transients, while RMS might be better suited for voice work.

Attack

The time it takes for the output value to rise by 10 decibels, when the monitored level is above the current output value.

Default value: 0
Range: 0 to 10
Units: Seconds

Release

The time it takes for the output value to fall by 10 decibels, when the monitored level is below the current output value.

Default value: 0
Range: 0 to 10
Units: Seconds

Hold

The time it takes for the output value to start falling, from the moment where the monitored level goes below the current output value.

Default value: 0
Range: 0 to 10
Units: Seconds

Output Game Parameter

When set, the output value will be sent to this game parameter based on the playing instance's game object; but, in the case of audio busses, it will have a global scope.

check_circle Tip

Make sure that the range of the selected game parameter contains the output value range. For more information on setting the game parameter range, refer to Game Parameter Property Editor.

Min

The minimum output value.

Default value: -48
Range: -96.3 to 0
Units: dB

Max

The maximum output value.

Default value: 0
Range: -96.3 to 12
Units: dB

(VU Meters)

A pair of meters that display the input level of the audio signal, and output value of the Game Parameter.

To enable the VU meters, you must click the Start Capture button in the Wwise toolbar.

The VU meters only work when the effect has been applied to a bus in the Master-Mixer hierarchy. In the case of a ShareSet, the bus must be selected in the 'Shared by' list of the Effect Editor.


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