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버전
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The Randomizer allows you to randomly modify the property values of an object each time it is played. You can specify a range of possible values for a particular property, so that each time the object is played, a different property value is used.
info | Note |
---|---|
The Randomizer title bar displays the property on which the Randomizer has been applied. For example, Randomizer (Pitch) in the title bar means that a Randomizer has been applied on the Pitch property. |
Interface Element |
Description |
---|---|
(Name) |
The name of the Wwise object to which the Randomizer has been applied. |
Min |
An offset applied to the property value that defines the minimum possible value of the property. |
Max |
An offset applied to the property value that defines the maximum possible value of the property. |
Enable |
Determines whether the Randomizer is applied to the object property value or not. If selected, the Randomizer is applied. If unselected, the Randomizer is not applied to the object property value. |
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