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버전
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
A Control Surface binding can be created to target a specific object property value in the Project. This can be useful to attach a controller assignment to objects such as Game Parameters.
To create a binding that controls a Game Parameter simulation value:
Select the Global group.
Click the Add & Learn Binding button.
The binding entry is added and the Learn button is activated.
Properties/Commands that can be selected via the UI become green.
Select the Property/Command by either:
Clicking on the game parameter's simulation value in the Transport Control.
Clicking the [>>] button and browse for the Property:
Select Object Properties... from the menu
Browse for Games Syncs > Game Parameter > Simulation Value.
Click OK.
Use the hardware control desired for the binding.
The Learn button is deactivated.
The binding is created and ready.
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