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Wwise Up On Air Hands-On | Wwise 2024.1 Integrations Updates (Part 2/2)

This video is Part 2 of the livestream. You can find Part 1 here: https://www.youtube.com/live/SRGkRBtky2Q?feature=shared

We're excited to have Audiokinetic Software Developer Hugo Turgeon-Nozaki & Sr Software Developer Michel Donais join us for an exciting deep-dive into all things Wwise 2024.1 Integrations. We'll be covering:
- Auto-Defined SoundBanks in Unity and Addressables
- Unreal Packaging
Bring your questions & get ready for some hands-on fun! We can't wait to see you there!

Useful links
Read the blog for an overview Wwise 2024.1 features and updates: https://blog.audiokinetic.com/en/wwise2024.1-whats-new/
Wwise Unity Addressables repository: https://github.com/audiokinetic/WwiseUnityAddressables/
Demo scene: https://github.com/audiokinetic/WwiseUnityAddressablesDemoScene

Audiokinetic: https://www.audiokinetic.com/
Audiokinetic Blog: https://blog.audiokinetic.com/en/
Audiokinetic Creators Directory: https://www.audiokinetic.com/en/directory/
Audiokinetic Community Q&A: https://www.audiokinetic.com/qa/
Audiokinetic Powered By Wwise: https://www.audiokinetic.com/en/solutions/powered-by-wwise/
Audiokinetic Certification: https://www.audiokinetic.com/en/education/learn-wwise/

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