Wwise Up On Air | Outcast: A New Beginning - Interactive Music on the Edge of Technology

Tuesday, May 21st at 2pm ET / 11am PT

On Tuesday, we’ll be joined by special guest Lennie Moore, who’ll be going deep into the music of Outcast: A New Beginning. He’ll explore music implementation, the “connective tissue” of his work, and advocating for the advancement of interactive music composition & implementation, all while surfacing the challenges he faced along the way. Be sure to tune in with your questions!


00:00:00 Start
00:07:32: Introduction & Episode Overview
00:08:29 Audiokinetic News: Launcher, Release Cycle, GDC24 Audio Community Theater
00:13:13 Strata: Heavy Weapons Medieval Collection Trailer & Review, Free Samples
00:14:51 Wwise Community Spotlight: Wwise/ Unreal External Sources, Distance Modeling, MetaGrid Pro Wwise Integration, Wwise & TouchOSC Template
00:18:11 Audiokinetic in the Community: AirCon 2024 & Wwise Up Q&A
00:23:10 Feature Introduction: Lennie Moore
00:28:05 Terminology: Talking about Interactive Audio Concepts
00:30:33 Outcast: A New Beginning Overview
00:36:56 Music Design Goals: Limiting Repetition
00:42:04 Music System: Village Variation Design
00:44:20 Music System: Village Variation Design (Wwise)
00:52:41 Music System: Game Parameter Controls (Wwise)
00:58:24 Compositional Approach
01:00:40 Composition: Using Stems (Wwise)
01:02:18 Music System: Navigating the Open World
01:03:40 Music System: Transition Elements (Wwise)
01:07:07 Compositional Process: Pen & Paper, Process, and Software
01:09:38 Compositional Process: Preparing for the Recording Session
01:11:01 Metronome History: The UREI Click
01:14:50 Compositional Process: Approaches to Prepared Materials for Recording
01:16:40 Auditioning the Material: Initial Mix, Implementation, and In-Game
01:23:13 Music System: Reducing the Media Footprint
01:25:19 Music System: Pushing towards the limitations of your tools
01:28:56 Music System: Cutscenes and Music Re-use (Wwise)
01:34:52 Expressing what the game is saying with music
01:39:28 Music System: Changes over the course of development
01:41:44 Music System: Rules and Transitions (Wwise)
01:49:15 Music System: Goals, Pillars, Advocacy, and Communication
01:56:36 Composition Process: What's changes in approach since the first Outcast
02:03:28 The MiMu Glove: Gestural MIDI Mapping
02:22:43 Expanding the Mental Map of Possibility
02:24:16 Wrap Up

Audiokinetic: https://www.audiokinetic.com/
Audiokinetic Blog: https://blog.audiokinetic.com/en/
Audiokinetic Creators Directory: https://www.audiokinetic.com/en/directory/
Audiokinetic Community Q&A: https://www.audiokinetic.com/qa/
Audiokinetic Powered By Wwise: https://www.audiokinetic.com/en/solutions/powered-by-wwise/
Audiokinetic Certification: https://www.audiokinetic.com/en/education/learn-wwise/

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