Wwise Ep4. 99 ways to footsteps: Rtpc's and blend containers

Episode 4 - 99 ways to footsteps - about RTPC's and Blend containers.
Using an RTPC in Wwise is essential - Here we will show how RTPC's work as a basic function and how that is connected to a blend container to achieve great control over your different types of footsteps. Combined with switch and random containers from the previous episodes - this becomes extremely powerful.

-----------------------------------

Cujo Sound: Is a video game audio development channel by Bjørn Jacobsen. Aka. CCP WhiteNoiseTrash (From when I was working on EVE Online)

I discuss game audio development, implementation, asset creation, thoughts, ideas, opinions. Everything from home made simple recordings, over in-engine implementation to massive final productions of cinematics.

The usual promotional ramble stuff:
Join me on Patreon: https://patreon.com/CujoSound
and support me if you like.

Follow me on Twitter: @WhiteNoiseTrash for updates and news on this channel and my occasional opinion on something.

Subscribe here on Youtube:

Help me feed my urge to learn and teach...

BTC: 3C4Fj1XLvYagFtRUiL88mBj8QzBnGvwuqe
ETH: 0x23Eb3DcFBdA73364cC3F4708EC86F2f9f9594c5F
LTC: LQYs1LzjNewR7cFXp5rf8jv4rUf1sALy7m
XRP: rhLqEKWgDC4o26UAoR6hoGQPCMehNGkyLW

2984 views

Related videos

08:37

Wwise and Unity: Using the Object Profiler for RTPC's. By Cujo Sound.

15:26

Wwise and Unity. Extended Animation events and RTPC's. By Cujo Sound

22:02

Wwise and Unity - Animation events to trigger sound events. By Cujo Sound

Related videos

08:37

Wwise and Unity: Using the Object Profiler for RTPC's. By Cujo Sound.

2123 views
15:26

Wwise and Unity. Extended Animation events and RTPC's. By Cujo Sound

1956 views