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Taking Damage & RTPCs (Part. 2 - Unreal) - Wwise UE4 Integration 2020
In this video, I show you how the RTPC set in Wwise is being called and updated in Unreal. The melody have been setup so that they are in time with the current music that is playing in the world.
0:00 Intro & Posting the Wwise Event
0:42 Triggering a Function with On Component Begin Overlap
1:18 Changing Player's Health
2:08 Examples
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