Wwise 버전
  • Cube Integration
  • Sample Project
  • Wwise SDK
  • Wwise Unity 통합(Integration)
  • Wwise Unreal 통합
  • Wwise 도움말
  • Wwise 핵심 개념

기타 문서

  • Strata
  • ReaWwise
  • Audiokinetic Launcher
  • Wwise Audio Lab​
  • Wwise Adventure Game
  • GME In-Game Voice Chat

자격증 과정

  • Wwise-101 (2021.1)
  • Wwise-201 (2021.1)
  • Wwise-251 (2023.1)
  • Wwise-301 (2023.1)

기타 소스

  • 웹사이트
  • 동영상
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Ambisonics in Strata
Strata 도움말
Strata uses the IEM Plug-In Suite, VST3 version, in ambisonic subprojects and it is a prerequisite. Refer to Installing REAPER Plug-ins in the Strata User Guide for details on installation.All Strata collections that use ambisonics in subprojects use the following:AmbiX convention ACN channel orderingSN3D normalizationMaxRe weighting in decode and order conversion
Ambisonics in Strata
Strata 도움말
Strata uses the IEM Plug-in Suite, VST3 version, in ambisonic subprojects and it is a prerequisite. Refer to Installing REAPER Plug-ins in the Strata User Guide for details on installation.All Strata collections that use ambisonics in subprojects use the following:AmbiX convention ACN channel orderingSN3D normalizationMaxRe weighting in decode and order conversion
Ambisonics
Sample Project
The Ambisonics Work Unit in the Actor-Mixer Hierarchy includes three examples of moving ambient sounds to demonstrate the spatial audio you can expect with ambisonics output. The multichannel setup necessary to do ambisonics justice (you must at least have some height channels) is not a commonly available Sound Engine Audio System. Consequently, these examples are routed to an “Ambisonics” ...
For example, ambisonics will be decoded or encoded if needed. 589  /// Additionally, anonymous configurations registered via RegisterAnonymousConfig are partially supported as output channel configurations. 590  /// \aknote The function will fail if the input or output configuration is object-based, as the speaker volume matrix would be undefined.\endaknote 591  /// All panning or spatialization ...
This even works with Ambisonics. Now if you don't want the recording to stop, you can use a Sound SFX with a Silence Source to start and stop your capture. Then as you've recorded some sounds, make sure to set a new path so you don't override the previous recording. That's it. Resources: * More on the Wwise Recorder: https://hubs.ly/H0w-6YX0 * Use Wwise as a sound design tool: https://youtu.be/ambk9vkBFrk ...
This makes them a key component in implementing spatial audio effects, such as dynamic room portals and oriented reverb. Ambisonics is fully supported in the Wwise voice pipeline, which makes it easy to import ambisonic files, submix other channel configurations to the ambisonics format, and ultimately have an ambisonic output that can be played natively ...
From its early beginnings, Audiokinetic has been a leading player in the development and advancement of spatial audio, offering solutions from ambisonics, Convolution Reverb, and other mixer plug-ins, to supporting third-party binaural technologies. Today, while spatial audio is quickly becoming central to the success of any AR/VR/MR project and interactive media projects at large, Audiokinetic is ...
The 3D Meter provides directional data for an ambisonics bus. WG-36647 Added control buttons to split tabs section, horizontally or vertically, into separate panes. WG-36650 Added Reset to Default button in the Object Property Settings (Configure Columns) dialog of several lists, including List View, Query Editor, Reference View, and Contents Editor. WG-36687 Added source plug-in creation to a Project ...
WG-24758 Added support for ambisonics to the Wwise sound engine. WG-26555 Added support for offline decompression of Vorbis audio files, allowing storage of decompressed audio in memory. WG-27265 Added Wwise Object Path to XML and JSON SoundBank descriptors. WG-27299 Added AK::SoundEngine::PostMIDIOnEvent and AK::SoundEngine::StopMIDIOnEvent to execute a number of MIDI events on a specified Event ...
Please use the silence waveform for the ambisonics configurations, as the other tone signals will be incompatible with the format. 사용 가능한 값: 0.1 1.0 2.0 2.1 3.0 4.0 5.1 7.1 5.1.2 7.1.2 7.1.4 Ambisonics 1st order Ambisonics 2nd order Ambisonics 3rd order Ambisonics 4th order Ambisonics 5th order setAnonymous boolean Sets the channel configuration type to anonymous, this overrides ...
Please use the silence waveform for the ambisonics configurations, as the other tone signals will be incompatible with the format.", "type": "string", "enum": [ "0.1", "1.0", "2.0", "2.1", "3.0", "4.0", "5.1", "7.1", "5.1.2", "7.1.2", "7.1.4", "Ambisonics 1st order", "Ambisonics 2nd ...
AuxBus
Wwise SDK
Objects 166411.0 125462.0 453152.1 289313.0 63040044.0 63531585.1 65497687.1 902392405.1.2 7613278825.1.4 904358507.1.2 7615244927.1.4 516Ambisonics 1st order 521Ambisonics 2nd order 528Ambisonics 3rd order 537Ambisonics 4th order 548Ambisonics 5th order 769716491Auro 10.1 803270924Auro 11.1 803467534Auro 13.1 33025LFE trueNone (없음)true BusVolumeBus VolumeReal640[ -200 , 200 ]trueAdditivetrue BypassEffectBypa ...
Bus
Wwise SDK
Objects 166411.0 125462.0 453152.1 289313.0 63040044.0 63531585.1 65497687.1 902392405.1.2 7613278825.1.4 904358507.1.2 7615244927.1.4 516Ambisonics 1st order 521Ambisonics 2nd order 528Ambisonics 3rd order 537Ambisonics 4th order 548Ambisonics 5th order 769716491Auro 10.1 803270924Auro 11.1 803467534Auro 13.1 33025LFE trueNone (없음)true BusVolumeBus VolumeReal640[ -200 , 200 ]trueAdditivetrue BypassEffectBypa ...
RTPC 타입Link/Unlink 지원 MainMixConfigurationMain Mix ConfigurationUint320사용 가능한 값: 값 표시명 0Same as Audio Device 65497687.1 7615244927.1.4 516Ambisonics 1st order 521Ambisonics 2nd order 528Ambisonics 3rd order 537Ambisonics 4th order 548Ambisonics 5th order trueNone (없음)true PassthroughMixPolicyPassthrough MixUint160사용 가능한 값: 값 표시명 0When Audio Device supports it 1Always 2Never trueExclusivetrue ...
SoundSeed Grain
Wwise SDK
Configint3216641사용 가능한 값: 값 표시명 16641Mono 12546Stereo 289313.0 63040044.0 63531585.1 65497687.1 902392405.1.2 7613278825.1.4 904358507.1.2 7615244927.1.4 516Ambisonics 1st order 521Ambisonics 2nd order 528Ambisonics 3rd order 537Ambisonics 4th order 548Ambisonics 5th order 769716491Auro 10.1 803270924Auro 11.1 803467534Auro 13.1 33025LFE trueNone (없음)false OutputLevelOutput Level(출력의 정도)Real320[ ...
Wwise SDK 2024.1.0 New Features Overview 2016.1 Ambisonics Support Wwise now supports the import of ambisonic media source files (AMB or WAV), the 3D rotation of ambisonics sources, and the output of ambisonics through ambisonics-specific Bus configurations. And, with the use of the new Wwise Recorder plug-in, it is possible to save your ambisonics output to ambisonic files. Wwise Recorder ...
Wwise Reflect
Wwise SDK
Bus 16641Mono 12546Stereo 289313.0 63040044.0 63531585.1 65497687.1 902392405.1.2 7613278825.1.4 904358507.1.2 7615244927.1.4 516Ambisonics 1st order 521Ambisonics 2nd order 528Ambisonics 3rd order 769716491Auro 10.1 803270924Auro 11.1 803467534Auro 13.1 33025LFE trueNone (없음)false ParamFilterCutoffDistance SmoothingReal320.5[ 0 , 1 ]trueAdditivefalse ParamFilterTypeSmoothing Typeint320사용 가능한 값: ...
WG-42622 수정됨: 믹싱된 순서로 된 Ambisonics 채널 구성으로 Opus 파일을 변환할 때 발생하는 크래시. WG-42840 수정됨: 속성 영역이 잘리는 문제. WG-42929 수정됨: Ambisonics와 0.1 채널 구성의 라우드니스 미터링 미지원 문제. WG-44010 수정됨: Ambisonic 3차 버스와 모노 임펄스 응답을 사용할 때, Wwise Convolution Reverb에서 초기화되지 않은 메모리를 사용. WG-44016 수정됨: 원격 연결된 상태에서 Multi Editor의 속성을 변경해도 가끔 게임이 업데이트되지 않는 문제. WG-44059 수정됨: Voice Monitor나 Mixing Desk, Music Segment Editor 등, 일부 뷰에서 툴팁이 나타나지 않는 ...
The diffraction built-in parameter ranges from 0° (no diffraction) to 180° and can be used to, for example, shape different Attenuation curves for Rooms' dry and wet paths. Ambisonics IR Now Packaged with Wwise Convolution Reverb Packaged with the plug-in, all ShareSets and stereo impulse responses included with the original Wwise Convolution Reverb now come with their ambisonics equivalents. Projects ...
For example, a four channel audio file can be reconfigured to 3.1 (L, R, C, LFE), 3.1 (L, C, R, LFE), 4.0 (L, R, SL, SR), Ambisonics (FuMa), Ambisonics (AmbiX), or 4 (anonymous). From this option, it’s also possible to change a mono file to LFE without having to use the Multi-Channel Creator tool. Playback Cursor From the Source Editor, we now (finally!) see the playback cursor following the waveform ...