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버전
2017.1.9.6501
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Banks are the files that contain your game's audio data. They can be generated by the Wwise user with the help of the SoundBank Manager. They can also be defined and generated via automated processes.
There are two types of banks:
Your game must load the Initialization bank first. Then SoundBanks can be loaded/unloaded as required. The banks you load will depend on the Events that may be triggered at particular points in the game.
ak.wwise.ui.commands.execute
command and pass it an appropriate identifier, such as GenerateSelectedSoundbanksCurrentPlatform
. 프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요