menu
버전
2024.1.4.8780
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2024.1.4
|
#include <AkVectors.h>
Public 멤버 함수 | |
AkMatrix3x3 ()=default | |
AkMatrix3x3 & | operator/= (const AkReal32 f) |
AkForceInline AkReal32 & | operator() (const AkUInt32 row, const AkUInt32 column) |
AkForceInline const AkReal32 & | operator() (const AkUInt32 row, const AkUInt32 column) const |
AkForceInline Ak3DVector | operator* (const Ak3DVector &in_rhs) const |
AkForceInline AkMatrix3x3 & | operator+= (const AkMatrix3x3 &in_rhs) |
AkForceInline AkMatrix3x3 & | operator*= (const AkReal32 &in_f) |
정적 Public 멤버 함수 | |
static AkMatrix3x3 | FromColumnVectors (const Ak3DVector &in_col0, const Ak3DVector &in_col1, const Ak3DVector &in_col2) |
static AkForceInline void | Add (AkMatrix3x3 &out_res, const AkMatrix3x3 &in_m0, const AkMatrix3x3 &in_m1) |
static AkForceInline void | Diagonal (AkMatrix3x3 &out_mat, AkReal32 in_f) |
static AkForceInline void | CrossProductMatrix (AkMatrix3x3 &out_mat, const Ak3DVector &in_u) |
static AkForceInline void | OuterProduct (AkMatrix3x3 &out_mat, const Ak3DVector &in_v0, const Ak3DVector &in_v1) |
static AkForceInline void | Rotation (AkMatrix3x3 &out_mat, AkReal32 in_angle, const Ak3DVector &in_axis) |
static void | Rotation (AkMatrix3x3 &out_mat, AkReal32 in_sin, AkReal32 in_cos, const Ak3DVector &in_axis) |
Public 속성 | |
AkReal32 | m_Data [3][3] |
AkVectors.h 파일의 923 번째 라인에서 정의되었습니다.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요