The following sections list and describe the changes to Wwise between version 2017.2.5 and version 2017.2.6. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다. This release is a bug fix release, therefore projects, banks, and the API are compatible without change for all 2017.2.x versions.
API 개선 사항
- From now on, invalid game object positions are always detected and rejected.
작동 방식 변경 사항
- WG-38293 An error will be reported for a plug-in with an invalid ID and the plug-in will not be loaded.
버그 수정
- WG-36351 Fixed: The SpatialAudioTutorial Unity scene's
AkRoomPortal
component Baker window throws errors.
- WG-36402 Fixed: During tab delimited import, relative object paths may have a leading backslash.
- WG-36981 Fixed: (WAAPI) The publish schema for
ak.wwise.core.object.propertyChanged
is wrong.
- WG-37950 Fixed: When the listener transitions from one room to another through a portal, any additional portals also connected to the room the listener is transitioning into, cut out abruptly when the switch is made from multi-position to single-position.
- WG-38029 Fixed: Sound propagation is not properly updated when the listener transitions to or from a portal connected to the outside.
- WG-38098 Fixed: Wwise reports ID conflicts when opening a project and notifies to regenerate banks.
- WG-38103 Fixed: The Reset button in the Obstruction/Occlusion settings was resetting to non default values.
- WG-38170 Fixed: AK::SoundEngine::SetScalingFactor does not affect spread nor focus.
- WG-38188 Fixed: (WAAPI) Queries now accept property names starting with a number, such as 3DPositionSource.
- WG-38202 Fixed: Original Audio Files "Override location for current user" option was not automatically re-applied when reloading the project.
- WG-38215 Fixed: Crash when unloading bank while using PostMIDIOnEvent.
- WG-38237 Fixed: Output bus filters potentially become unstable after changing the audio block size.
- WG-38245 Fixed: Slow SoundBank generation.
- WG-38311 Fixed: Using LoadAndDecode mode on banks containing MIDI or Convolution Reverb data could result in loading errors.
- WG-38369 Fixed: Passing invalid game object positions or orientations may cause crashes in 3D positioning. Also, fixed failure to register a listener due to memory may result in a crash in 3D positioning.
- WG-38391 Fixed: Virtual positions for sound emitters that are diffracted through portals is discontinuous when transitioning through a portal.
- WG-38405 Fixed: (Android 8.1) Crash in AssetManager after updating to Android 8.1.
- WG-38475 Fixed: ASSERT when setting AkRoomParams::RoomGameObj_AuxSendLevelToSelf to a value greater than 0.
플랫폼 SDK 변경 사항
- PS4 Updated SDK 5.508.031.
- Xbox One XDK Updated XDK to 10.0.16299.5101 (February 2018).
- Magic Leap Updated to SDK 0.15.0.
- 참고
-