Wwise SDK 2024.1.1
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Sent when a single SoundBank is generated. This could be sent multiple times during SoundBank generation, for every SoundBank generated and for every platform. To generate SoundBanks, refer to ak.wwise.core.soundbank.generate or ak.wwise.ui.commands.execute with one of the SoundBank generation commands. Refer to Wwise Authoring Command Identifiers for the list of commands.
이름 | 타입 | 설명 |
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infoFile | boolean | Embed the JSON SoundBank info file in the response. |
bankData | boolean | Embed the base64 SoundBank data in the response. |
pluginInfo | boolean | Embed the JSON PluginInfo file in the response. |
return | array | Data to be returned for the SoundBank generated. 사용 가능한 속성에 대한 더 자세한 정보는 Wwise 오브젝트 레퍼런스 를 참고하세요. 반환 표현식 배열이 어느 Wwise 오브젝트가 반환될 지를 정의합니다. 여기에는 이름, ID, 또는 Volume이나 Pitch같은 오브젝트 속성, 등의 접근자가 포함돼 있습니다. |
return [...] | any of: | 반환 표현식. |
string | Wwise 오브젝트의 하나 또는 여러 개의 내장 접근자를 지정합니다. 사용 가능한 값:
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string | 쿼리를 형성하는 점으로 구분된 접근자 하나 또는 여러 개를 지정하고 값이나 오브젝트 레퍼런스를 산출합니다. 단일 @를 지정하면 연관된 오브젝트의 속성 값을 반환합니다. 두 개의 @를 지정하면 오버라이드 소스의 속성 값을 반환합니다. Wwise 오브젝트 레퍼런스 를 참고하세요. |
이름 | 타입 | 설명 |
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soundbank * | object | The generated SoundBank. Use the return options to obtain specific details. A Wwise object. 반환 옵션을 사용해 필요한 속성을 지정하세요. |
soundbank.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.name | string | 오브젝트의 이름을 말합니다. |
soundbank.notes | string | 오브젝트의 노트. |
soundbank.type | string | 오브젝트의 타입. 사용 가능한 타입에 대한 더 자세한 정보는 Wwise 오브젝트 레퍼런스 를 참고하세요. |
soundbank.pluginName | string | Source, Effect, Mixer, Device 및 Metadata 플러그인의 이름. |
soundbank.path | string | 프로젝트 루트로부터의 오브젝트 경로. 예: '\Actor-Mixer Hierarchy\Default Work Unit\Sound1' |
soundbank.parent | object | 계층 구조 내에서 해당 오브젝트의 부모 객체. |
soundbank.parent.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.parent.name | string | 오브젝트의 이름을 말합니다. |
soundbank.owner | object | 오브젝트의 소유자. 커스텀 효과, 커스텀 감쇠, 등과 같이 다른 오브젝트가 지역적으로 소유하고 있는 오브젝트에 해당됩니다. |
soundbank.owner.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.owner.name | string | 오브젝트의 이름을 말합니다. |
soundbank.isPlayable | boolean | 오브젝트가 Transport에서 재생될 수 있으면 true입니다. |
soundbank.shortId | integer | 오브젝트의 Short ID. |
soundbank.classId | integer | 오브젝트의 클래스 ID. Unsigned Integer 32 비트. 범위: [0,4294967295] |
soundbank.category | string | 오브젝트의 카테고리. 예: 'Actor-Mixer Hierarchy' |
soundbank.filePath | string | 오브젝트를 포함하고 있는 파일 경로. 해당 경로는 Work Unit 파일이나 프로젝트 파일이 될 수 있습니다. Mac에서 WAAPI를 사용할 경우는 Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.workunit | object | 오브젝트를 포함하고 있는 상위 Work Unit. 'id'와 'name'이 반환됩니다. |
soundbank.workunit.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.workunit.name | string | 오브젝트의 이름을 말합니다. |
soundbank.childrenCount | number | 오브젝트의 자식 객체 개수. 추후 버전에는 사용이 중단됩니다. The same result can be obtained with children.count(). |
soundbank.totalSize | integer | SoundBank 내에서 이 오브젝트와 해당 모든 하위 항목이 차지하는 공간 (단위: 바이트). objectSize는 포함되지 않습니다. 정확한 값을 위해서는 SoundBank가 생성되어야 합니다. |
soundbank.mediaSize | integer | 이 오브젝트와 해당 모든 하위 항목의 미디어 파일의 총 변환 크기 (단위: 바이트). 정확한 값을 위해서는 SoundBank가 생성되어야 합니다. |
soundbank.objectSize | integer | SoundBank 내에서 오브젝트의 메타 데이터가 차지하는 공간 (단위: 바이트). 미디어 파일은 포함되지 않습니다. 정확한 값을 위해서는 SoundBank가 생성되어야 합니다. |
soundbank.structureSize | integer | SoundBank 내에서 오브젝트의 메타 데이터와 해당 모든 하위 항목이 차지하는 공간 (단위: 바이트). 미디어 파일은 포함되지 않습니다. 정확한 값을 위해서는 SoundBank가 생성되어야 합니다. |
soundbank.musicTransitionRoot | object | (DEPRECATED) The music transition root containing all other music transitions recursively. 추후 버전에는 사용이 중단됩니다. The TransitionRoot reference should be used instead. |
soundbank.musicTransitionRoot.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.musicPlaylistRoot | object | (DEPRECATED) The music playlist root containing all other music playlist items recursively. Music Playlist Container에만 적용됩니다. 추후 버전에는 사용이 중단됩니다. The PlaylistRoot reference should be used instead. |
soundbank.musicPlaylistRoot.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.originalWavFilePath | string | (추후 버전에는 사용 중단) 원본 WAV 파일의 절대 경로. Sound와 Audio Source 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우는 Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.originalFilePath | string | 원본 파일의 절대 경로. Sound와 Audio Source 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우는 Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.originalRelativeFilePath | string | Relative (from project's Originals Folder) path to the original file. Sound와 Audio Source 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우는 Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.activeSource | object | 사운드 오브젝트의 액티브 소스. |
soundbank.activeSource.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.activeSource.name | string | 오브젝트의 이름을 말합니다. |
soundbank.convertedWemFilePath | string | (추후 버전에는 사용 중단) 변환된 WEM 파일의 절대 경로. 옵션에 플랫폼을 지정함. Sound와 Audio Source 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우, Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.convertedFilePath | string | 변환된 파일의 절대 경로. 옵션에 플랫폼을 지정함. Sound와 Audio Source 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우, Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.soundbankBnkFilePath | string | SoundBank 오브젝트와 연관되어 생성된 SoundBank 파일의 절대 경로. SoundBank 오브젝트에 대해서만 유효합니다. Mac에서 WAAPI를 사용할 경우, Mac에서 WAAPI 사용하기 를 참고하세요. |
soundbank.playbackDuration | object | min/max 길이와 길이 타입을 포함하고 있는 길이 루트. 추후 버전에는 사용이 중단됩니다. 대신 길이(duration)가 사용됩니다. 직접적인 소스로서 혹은 간접적인 하위 오브젝트를 통해 Audio Source 오브젝트를 포함할 수 있는 모든 오브젝트에 해당됩니다. |
soundbank.playbackDuration.playbackDurationMin | number | 최소 재생 시간. |
soundbank.playbackDuration.playbackDurationMax | number | 최대 재생 시간. |
soundbank.playbackDuration.playbackDurationType | string | 길이 타입을 말합니다. |
soundbank.duration | object | min/max 길이와 길이 타입을 포함하고 있는 길이 루트. 직접적인 소스로서 혹은 간접적인 하위 오브젝트를 통해 Audio Source 오브젝트를 포함할 수 있는 모든 오브젝트에 해당됩니다. |
soundbank.duration.min | number | 최소 재생 시간. |
soundbank.duration.max | number | 최대 재생 시간. |
soundbank.duration.type | string | 길이 타입을 말합니다. |
soundbank.maxDurationSource | object | 길이가 가장 긴 오디오 음원. 직접적인 소스로서 혹은 간접적인 하위 오브젝트를 통해 Audio Source 오브젝트를 포함할 수 있는 모든 오브젝트에 해당됩니다. |
soundbank.maxDurationSource.id | string | 길이가 가장 긴 오디오 음원 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.maxDurationSource.trimmedDuration | number | 길이가 가장 긴 트리밍된 음원의 길이 (단위: 초). |
soundbank.audioSourceTrimValues | object | 트리밍되는 오디오 음원의 시간 범위. |
soundbank.audioSourceTrimValues.trimBegin | number | 트리밍 시작의 시간 값 (단위: 초). |
soundbank.audioSourceTrimValues.trimEnd | number | 트리밍 끝의 시간 값 (단위: 초). |
soundbank.maxRadiusAttenuation | object | 반경이 가장 큰 감쇠 (attenuation). 직접적인 소스로서 혹은 간접적인 하위 오브젝트를 통해 Audio Source 오브젝트를 포함할 수 있는 모든 오브젝트에 해당됩니다. |
soundbank.maxRadiusAttenuation.id | string | 반경이 가장 큰 감쇠 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.maxRadiusAttenuation.radius | number | 감쇠 오브젝트의 반경. |
soundbank.audioSourceLanguage | object | 오디오 음원에 연관돼 있는 언어. Audio Source 오브젝트에 직접 적용됩니다. |
soundbank.audioSourceLanguage.id | string | Audio Source 오브젝트가 연결된 Language 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.audioSourceLanguage.name | string | Audio Source 오브젝트가 연결된 Language 오브젝트의 이름. |
soundbank.originalTotalChannelCount | number | The total number of channels present in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalNormalChannelCount | number | The number of channel in the normal plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalHeightChannelCount | number | The number of channel in the height plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalLFEChannelCount | number | The number of low frequency channel in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalAnonymousChannelCount | number | The number of anonymous channel in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalChannelConfig | string | The configuration of the channels in the audio source (Ex : 7.1.4). For anonymous channels, returns Anonymous. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalChannelMask | number | The mask associated with the channel's configuration. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalSampleRate | number | The sample rate for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalBitDepth | number | The sample rate for the audio source. Either 16 or 24. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalFileSize | number | The file size in bytes for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalDataSize | number | The data size for bytes the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalSampleCount | number | The number of samples in the audio file. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalDuration | number | The file duration. Differs from generic Duration field because the original file does not include Trim Begind/End. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.originalCodec | string | The audio file's codec. For original files, it will always be PCM. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedTotalChannelCount | number | The total number of channels present in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedNormalChannelCount | number | The number of channel in the normal plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedHeightChannelCount | number | The number of channel in the height plane of the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedLFEChannelCount | number | The number of low frequency channel in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedAnonymousChannelCount | number | The number of anonymous channel in the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedChannelConfig | string | The configuration of the channels in the audio source (Ex : 7.1.4). For anonymous channels, returns Anonymous. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedChannelMask | number | The mask associated with the channel's configuration. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedSampleRate | number | The sample rate for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedBitDepth | number | The sample rate for the audio source. Either 16 or 24. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedFileSize | number | The file size in bytes for the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedDataSize | number | The data size for bytes the audio source. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedSampleCount | number | The number of samples in the audio file. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedDuration | number | The file duration. Differs from generic Duration field because the original file does not include Trim Begind/End. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.convertedCodec | string | The audio file's codec. For original files, it will always be PCM. This accessor works for Sounds, Audio File Source, Plugin-Media and Music Clips. |
soundbank.workunitIsDefault | boolean | Work Unit이 기본 설정일 때 true. |
soundbank.workunitType | string | Work Unit의 타입. Work Unit과 같이 물리적 폴더는 "WorkUnit" 타입을 갖습니다. 물리적 폴더는 workunitType이 "folder"입니다. 사용 가능한 값:
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soundbank.workunitIsDirty | boolean | Work Unit이나 Project(wproj 파일)가 변경됐을 경우, 즉 수정되었으나 저장하지 않은 경우, true입니다. |
soundbank.switchContainerChildContext | object | Switch Container의 자식 객체와 연관된 컨텍스트 오브젝트. 이 오브젝트는 컨텍스트에 의존하지 않는 Switch Container 하위 항목과 연관돼있는 속성을 갖고 있습니다 (예: '1st only' 체크 상자의 속성). |
soundbank.switchContainerChildContext.id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.isExplicitMute | boolean | 오브젝트가 명시적으로 음소거되었는지 여부. 오브젝트를 암묵적으로 명시적 음소거를 하면 하위 오브젝트가 음소거됩니다. |
soundbank.isExplicitSolo | boolean | Whether or not the object has been soloed explicitly. Soloing an object silences all the other objects in the project except this one. |
soundbank.isImplicitMute | boolean | Whether or not the object has been muted implicitly. 오브젝트를 암묵적으로 명시적 음소거를 하면 하위 오브젝트가 음소거됩니다. |
soundbank.isImplicitSolo | boolean | Whether or not the object has been soloed implicitly. Soloing an object silences all the other objects in the project except this one. |
soundbank.isIncluded | boolean | Whether or not the object is Included. 옵션에 플랫폼을 지정함. This takes into consideration the Inclusion status of the object's ancestors. |
soundbank.points | array | This only applies to Curve objects. An array of points defining a curve. |
soundbank.points [...] | object | 곡선에 있는 지점. |
soundbank.points[...].x * | number | 곡선 지점의 X 좌표. |
soundbank.points[...].y * | number | 곡선 지점의 Y 좌표. |
soundbank.points[...].shape * | string | 이 지점과 다음 지점 사이 곡선분(curve segment)의 형태. 사용 가능한 값:
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soundbank.stateProperties | array | An array of state properties to set. |
soundbank.stateProperties [...] | string | The name of the property to set. |
soundbank.stateGroups | array | The State Group objects associated with this object. |
soundbank.stateGroups [...] | object | A State Group object. |
soundbank.stateGroups[...].id | string | The ID (GUID) of the State Group object. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
soundbank.stateGroups[...].name | string | The name of the State Group object. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$) | any of: | 쿼리를 형성하는 점으로 구분된 접근자를 지정하고 속성 값이나 오브젝트 레퍼런스를 산출합니다. 단일 @는 연관된 오브젝트의 속성 값을 지정합니다. 두 개의 @는 오버라이드 소스의 속성 값을 지정합니다. 모든 타입에 사용 가능한 속성 및 참조에 대한 더 자세한 정보는 Wwise 오브젝트 레퍼런스 를 참조하세요. |
string | 문자열 값. | |
array | An array of string values. | |
number | 숫자 값. | |
array | An array of numeric values. | |
boolean | boolean 값. | |
array | An array of boolean values. | |
object | 오브젝트 레퍼런스 값. | |
array | 오브젝트 목록 레퍼런스 값. | |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$) [...] | string | 문자열 값. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$) [...] | number | 숫자 값. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$) [...] | boolean | boolean 값. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$).id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$).name | string | 오브젝트의 이름을 말합니다. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$) [...] | object | 오브젝트 레퍼런스 값. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$)[...].id | string | 오브젝트의 ID (GUID). {aabbcc00-1122-3344-5566-77889900aabb} 형식의 오브젝트 GUID. |
soundbank.regex(^((@?@?[a-zA-Z0-9:_\(\),]+)|[a-zA-Z\(\),]+\(.+\))(\.@?@?[a-zA-Z0-9:_\(\),]+|[a-zA-Z\(\),]+\(.+\))*$)[...].name | string | 오브젝트의 이름을 말합니다. |
platform * | object | The platform for which the SoundBank was generated. |
language | object | The language for which the SoundBank was generated. Only present when generating a SoundBank for a specific language. |
error | string | The error message, if an error occurred. Only present if an error occurred. |
bankData | object | SoundBank data object containing the actual data encoded in base64 and the size. |
bankData.data | string | Data of the SoundBank encoded in base64. |
bankData.size | integer | Size of the SoundBank data when decoded. |
bankInfo | array | All the information for SoundBank. |
bankInfo [...] | object | SoundBank information. |
bankInfo[...].Id * | string | Short ID of the resulting bank encoded in a string. |
bankInfo[...].GUID | string | GUID of the resulting SoundBank. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Language * | string | The name of the language being used in this SoundBank. |
bankInfo[...].ShortName * | string | SoundBank의 이름을 말합니다. |
bankInfo[...].Path | string | The file name of the SoundBank. |
bankInfo[...].Type | string | SoundBank type. If the SoundBank is defined by the user, then the type is 'User'. Otherwise, the bank was auto defined by Wwise. 사용 가능한 값:
|
bankInfo[...].Hash | string | Hash value (128-bit) written to the associated SoundBank .bnk file. Used during SoundBank generation to check existing .bnk files for changes. |
bankInfo[...].Align | string | Required alignment for media file. If not specified then the alignment is 16 bytes. |
bankInfo[...].DeviceMemory | string | Does the media requires device memory or not. 사용 가능한 값:
|
bankInfo[...].Media | array | All media files referenced by this SoundBank with their information. |
bankInfo[...].Media [...] | object | Media file descriptor |
bankInfo[...].Media[...].Id * | string | Short ID of the media. |
bankInfo[...].Media[...].Language | string | Language name used for this media. |
bankInfo[...].Media[...].ShortName * | string | File name of the original file. |
bankInfo[...].Media[...].CachePath * | string | Path of the converted media relative to the cache folder. |
bankInfo[...].Media[...].Path | string | Path of the copied media file (if copied) relative to the output folder. |
bankInfo[...].Media[...].PrefetchSize | string | Prefetch size in bytes. |
bankInfo[...].Media[...].Align | string | Required alignment for media file in bytes. If not specified then the alignment is 16 bytes. |
bankInfo[...].Media[...].DeviceMemory | string | Does the media requires device memory or not. If not specified then the value is false. 사용 가능한 값:
|
bankInfo[...].Media[...].Streaming * | string | Is the file streamed. If not specified then the value is false. 사용 가능한 값:
|
bankInfo[...].Media[...].Location * | string | Where is file located. In the case of a streamed file with prefetch, this will indicate where to find the prefetched portion. 사용 가능한 값:
|
bankInfo[...].Media[...].UsingReferenceLanguage | string | Is the media using the reference language. If not specified then the value is false. 사용 가능한 값:
|
bankInfo[...].ExternalSources | array | All external sources referenced by this SoundBank with their information. |
bankInfo[...].ExternalSources [...] | External source descriptor. | |
bankInfo[...].Plugins | Plug-in descriptors. | |
bankInfo[...].Events | array | All the events included in this SoundBank with their information. |
bankInfo[...].Events [...] | object | Event 정보 |
bankInfo[...].Events[...].Id * | string | Short ID of the event. |
bankInfo[...].Events[...].Name * | string | Name of the event. |
bankInfo[...].Events[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].GUID | string | GUID of the event. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].MaxAttenuation | string | The max distance for the attenuation of the event as a floating point value. |
bankInfo[...].Events[...].DurationType | string | The kind of duration, possible values: OneShot, Unknown, Infinite, Mixed. |
bankInfo[...].Events[...].DurationMin | string | The minimum value for the duration as a floating point value. |
bankInfo[...].Events[...].DurationMax | string | The maximum value for the duration as a floating point value. |
bankInfo[...].Events[...].MediaRefs | array | List of all media files used by this event. |
bankInfo[...].Events[...].MediaRefs [...] | object | Referenced media file entry Media file descriptor reference |
bankInfo[...].Events[...].MediaRefs[...].Id * | string | Short ID of the media. |
bankInfo[...].Events[...].ExternalSourceRefs | array | List of all external sources used by this event. |
bankInfo[...].Events[...].ExternalSourceRefs [...] | object | Referenced external source entry External Source descriptor reference. |
bankInfo[...].Events[...].ExternalSourceRefs[...].Cookie * | string | Cookie assigned to external source. |
bankInfo[...].Events[...].PluginRefs | object | List of all plug-ins used by this event. Plug-in descriptor reference. |
bankInfo[...].Events[...].PluginRefs.Custom | array | Array of references to custom plug-in instances. |
bankInfo[...].Events[...].PluginRefs.Custom [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].PluginRefs.Custom[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].PluginRefs.ShareSets | array | Array of references to plug-in sharesets. |
bankInfo[...].Events[...].PluginRefs.ShareSets [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].PluginRefs.ShareSets[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].PluginRefs.AudioDevices | array | Array of references to audio device plug-ins. |
bankInfo[...].Events[...].PluginRefs.AudioDevices [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].PluginRefs.AudioDevices[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].AuxBusRefs | array | List of all Aux Busses referenced by this event. |
bankInfo[...].Events[...].AuxBusRefs [...] | object | Reference to Aux Bus. Aux Bus reference. |
bankInfo[...].Events[...].AuxBusRefs[...].Id * | string | Short ID of Aux Bus. |
bankInfo[...].Events[...].AuxBusRefs[...].Name * | string | Name of the Aux Bus. |
bankInfo[...].Events[...].AuxBusRefs[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].AuxBusRefs[...].GUID | string | GUID of the Aux Bus. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].ActionSetState | array | List of set State actions in Event. |
bankInfo[...].Events[...].ActionSetState [...] | object | Set State Action information. |
bankInfo[...].Events[...].ActionSetState[...].GroupId * | string | Short ID of the State Group. |
bankInfo[...].Events[...].ActionSetState[...].Id * | string | Short ID of the State. |
bankInfo[...].Events[...].ActionSetState[...].Name * | string | Name of the State. |
bankInfo[...].Events[...].ActionSetState[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].ActionSetState[...].GUID | string | GUID of the State. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].ActionSetState[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].ActionSetSwitch | array | List of set Switch actions in Event. |
bankInfo[...].Events[...].ActionSetSwitch [...] | object | Set Switch Action information. |
bankInfo[...].Events[...].ActionSetSwitch[...].GroupId * | string | Short ID of the Switch Group. |
bankInfo[...].Events[...].ActionSetSwitch[...].Id * | string | Short ID of the Switch. |
bankInfo[...].Events[...].ActionSetSwitch[...].Name * | string | Name of the Switch. |
bankInfo[...].Events[...].ActionSetSwitch[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].ActionSetSwitch[...].GUID | string | GUID of the Switch. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].ActionSetSwitch[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].ActionTrigger | array | List of Trigger actions in Event. |
bankInfo[...].Events[...].ActionTrigger [...] | object | Trigger Action information. |
bankInfo[...].Events[...].ActionTrigger[...].Id * | string | Short ID of the Trigger. |
bankInfo[...].Events[...].ActionTrigger[...].Name * | string | Name of the Trigger. |
bankInfo[...].Events[...].ActionTrigger[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].ActionTrigger[...].GUID | string | GUID of the Trigger. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].ActionTrigger[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].ActionSetFX | array | List of Set Effect actions in Event. |
bankInfo[...].Events[...].ActionSetFX [...] | object | Set Effect Action information. |
bankInfo[...].Events[...].ActionSetFX[...].Id * | string | Short ID of the Effect. |
bankInfo[...].Events[...].ActionSetFX[...].Name * | string | Name of the Effect. |
bankInfo[...].Events[...].ActionSetFX[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Events[...].ActionSetFX[...].GUID | string | GUID of the Effect. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].ActionSetFX[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].SwitchContainers | array | List of association of switch container value to its used media. |
bankInfo[...].Events[...].SwitchContainers [...] | object | SwitchContainer entry Association of switch container value to its used resources. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue * | object | Group id and value used for switch container. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.GroupType * | string | Group type. 사용 가능한 값:
|
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.GroupId * | string | Switch/State group short Id. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.Id * | string | Switch/State short Id. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.GUID | string | GUID of the switch container value used. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Events[...].SwitchContainers[...].SwitchValue.Default | string | Whether the Switch/State value is the switch container's default. If not specified then the value is false. 사용 가능한 값:
|
bankInfo[...].Events[...].SwitchContainers[...].MediaRefs | array | List of all media files used by this event. |
bankInfo[...].Events[...].SwitchContainers[...].MediaRefs [...] | object | Referenced media file entry Media file descriptor reference |
bankInfo[...].Events[...].SwitchContainers[...].MediaRefs[...].Id * | string | Short ID of the media. |
bankInfo[...].Events[...].SwitchContainers[...].ExternalSourceRefs | array | List of all external sources used by this event. |
bankInfo[...].Events[...].SwitchContainers[...].ExternalSourceRefs [...] | object | Referenced external source entry External Source descriptor reference. |
bankInfo[...].Events[...].SwitchContainers[...].ExternalSourceRefs[...].Cookie * | string | Cookie assigned to external source. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs | object | List of all plug-ins used by this event. Plug-in descriptor reference. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.Custom | array | Array of references to custom plug-in instances. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.Custom [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.Custom[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.ShareSets | array | Array of references to plug-in sharesets. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.ShareSets [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.ShareSets[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.AudioDevices | array | Array of references to audio device plug-ins. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.AudioDevices [...] | object | Plug-in descriptor reference. |
bankInfo[...].Events[...].SwitchContainers[...].PluginRefs.AudioDevices[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Events[...].SwitchContainers[...].Children | array | Children of this switch container value. |
bankInfo[...].Events[...].SwitchContainers[...].Children [...] | Child entry of the switch container | |
bankInfo[...].DialogueEvents | array | All the dialogue events included in this SoundBank with their information. |
bankInfo[...].DialogueEvents [...] | object | Dialogue Event information |
bankInfo[...].DialogueEvents[...].Id * | string | Short ID of the dialogue event. |
bankInfo[...].DialogueEvents[...].Name * | string | Name of the dialogue event. |
bankInfo[...].DialogueEvents[...].ObjectPath | string | Object path in the project. |
bankInfo[...].DialogueEvents[...].GUID | string | GUID of the dialogue event. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].DialogueEvents[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].DialogueEvents[...].Arguments | array | List of dialogue event's arguments. |
bankInfo[...].DialogueEvents[...].Arguments [...] | object | Argument information |
bankInfo[...].DialogueEvents[...].Arguments[...].Id * | string | Short ID of the dialogue event. |
bankInfo[...].DialogueEvents[...].Arguments[...].Name * | string | Name of the dialogue event. |
bankInfo[...].DialogueEvents[...].Arguments[...].ObjectPath | string | Object path in the project. |
bankInfo[...].DialogueEvents[...].Arguments[...].GUID | string | GUID of the dialogue event. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].DialogueEvents[...].Arguments[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Busses | array | List of all AuxBus used in this SoundBank. |
bankInfo[...].Busses [...] | object | Bus information. |
bankInfo[...].Busses[...].Id * | string | Short ID of the Bus. |
bankInfo[...].Busses[...].Name * | string | Name of the Bus. |
bankInfo[...].Busses[...].MaxAttenuation | string | The max distance for the attenuation of the bus as a floating point value. |
bankInfo[...].Busses[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Busses[...].GUID | string | GUID of the Bus. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Busses[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Busses[...].PluginRefs | object | Array of plug-in references. Plug-in descriptor reference. |
bankInfo[...].Busses[...].PluginRefs.Custom | array | Array of references to custom plug-in instances. |
bankInfo[...].Busses[...].PluginRefs.Custom [...] | object | Plug-in descriptor reference. |
bankInfo[...].Busses[...].PluginRefs.Custom[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Busses[...].PluginRefs.ShareSets | array | Array of references to plug-in sharesets. |
bankInfo[...].Busses[...].PluginRefs.ShareSets [...] | object | Plug-in descriptor reference. |
bankInfo[...].Busses[...].PluginRefs.ShareSets[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Busses[...].PluginRefs.AudioDevices | array | Array of references to audio device plug-ins. |
bankInfo[...].Busses[...].PluginRefs.AudioDevices [...] | object | Plug-in descriptor reference. |
bankInfo[...].Busses[...].PluginRefs.AudioDevices[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].Busses[...].AuxBusRefs | array | List of Aux Busses referenced by this event. |
bankInfo[...].Busses[...].AuxBusRefs [...] | object | Reference to Aux Bus. Aux Bus reference. |
bankInfo[...].Busses[...].AuxBusRefs[...].Id * | string | Short ID of Aux Bus. |
bankInfo[...].Busses[...].AuxBusRefs[...].Name * | string | Name of the Aux Bus. |
bankInfo[...].Busses[...].AuxBusRefs[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Busses[...].AuxBusRefs[...].GUID | string | GUID of the Aux Bus. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].AuxBusses | array | List of all AuxBus used in this SoundBank. |
bankInfo[...].AuxBusses [...] | object | AuxBus information. |
bankInfo[...].AuxBusses[...].Id * | string | Short ID of the AuxBus. |
bankInfo[...].AuxBusses[...].Name * | string | Name of the AuxBus. |
bankInfo[...].AuxBusses[...].MaxAttenuation | string | The max distance for the attenuation of the aux bus as a floating point value. |
bankInfo[...].AuxBusses[...].ObjectPath | string | Object path in the project. |
bankInfo[...].AuxBusses[...].GUID | string | GUID of the AuxBus. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].AuxBusses[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].AuxBusses[...].PluginRefs | object | Array of plug-in references. Plug-in descriptor reference. |
bankInfo[...].AuxBusses[...].PluginRefs.Custom | array | Array of references to custom plug-in instances. |
bankInfo[...].AuxBusses[...].PluginRefs.Custom [...] | object | Plug-in descriptor reference. |
bankInfo[...].AuxBusses[...].PluginRefs.Custom[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].AuxBusses[...].PluginRefs.ShareSets | array | Array of references to plug-in sharesets. |
bankInfo[...].AuxBusses[...].PluginRefs.ShareSets [...] | object | Plug-in descriptor reference. |
bankInfo[...].AuxBusses[...].PluginRefs.ShareSets[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].AuxBusses[...].PluginRefs.AudioDevices | array | Array of references to audio device plug-ins. |
bankInfo[...].AuxBusses[...].PluginRefs.AudioDevices [...] | object | Plug-in descriptor reference. |
bankInfo[...].AuxBusses[...].PluginRefs.AudioDevices[...].Id * | string | Short ID of plug-in instance. |
bankInfo[...].AuxBusses[...].AuxBusRefs | array | List of all Aux Busses referenced by this event. |
bankInfo[...].AuxBusses[...].AuxBusRefs [...] | object | Reference to Aux Bus. Aux Bus reference. |
bankInfo[...].AuxBusses[...].AuxBusRefs[...].Id * | string | Short ID of Aux Bus. |
bankInfo[...].AuxBusses[...].AuxBusRefs[...].Name * | string | Name of the Aux Bus. |
bankInfo[...].AuxBusses[...].AuxBusRefs[...].ObjectPath | string | Object path in the project. |
bankInfo[...].AuxBusses[...].AuxBusRefs[...].GUID | string | GUID of the Aux Bus. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].GameParameters | array | List of all the Game Parameters/RTPC used in this SoundBank. |
bankInfo[...].GameParameters [...] | object | GameParameter information |
bankInfo[...].GameParameters[...].Id * | string | Short ID of the Game Parameter. |
bankInfo[...].GameParameters[...].Name * | string | Name of the Game Parameter. |
bankInfo[...].GameParameters[...].ObjectPath | string | Object path in the project. |
bankInfo[...].GameParameters[...].GUID | string | GUID of the Game Parameter. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].GameParameters[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].Triggers | array | List of all Triggers used in this SoundBank. |
bankInfo[...].Triggers [...] | object | Trigger information. |
bankInfo[...].Triggers[...].Id * | string | Short ID of the Trigger. |
bankInfo[...].Triggers[...].Name * | string | Name of the Trigger. |
bankInfo[...].Triggers[...].ObjectPath | string | Object path in the project. |
bankInfo[...].Triggers[...].GUID | string | GUID of the Trigger. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].Triggers[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].StateGroups | array | List of State Group included in this SoundBank. |
bankInfo[...].StateGroups [...] | object | State Group information. |
bankInfo[...].StateGroups[...].Id * | string | Short ID of the State Group. |
bankInfo[...].StateGroups[...].Name * | string | Name of the State Group. |
bankInfo[...].StateGroups[...].ObjectPath | string | Object path in the project. |
bankInfo[...].StateGroups[...].GUID | string | GUID of the State Group. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].StateGroups[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].StateGroups[...].States | array | List of State included in this StateGroup. |
bankInfo[...].StateGroups[...].States [...] | object | State information |
bankInfo[...].StateGroups[...].States[...].Id * | string | Short ID of the State. |
bankInfo[...].StateGroups[...].States[...].Name * | string | Name of the State. |
bankInfo[...].StateGroups[...].States[...].ObjectPath | string | Object path in the project. |
bankInfo[...].StateGroups[...].States[...].GUID | string | GUID of the State. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].StateGroups[...].States[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].SwitchGroups | array | List of SwitchGroup included in this SoundBank. |
bankInfo[...].SwitchGroups [...] | object | SwitchGroup information |
bankInfo[...].SwitchGroups[...].Id * | string | Short ID of the SwitchGroup. |
bankInfo[...].SwitchGroups[...].Name * | string | Name of the SwitchGroup. |
bankInfo[...].SwitchGroups[...].ObjectPath | string | Object path in the project. |
bankInfo[...].SwitchGroups[...].GUID | string | GUID of the SwitchGroup. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].SwitchGroups[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].SwitchGroups[...].GameParameterRef | object | Game Parameter used to control the Switch Group. |
bankInfo[...].SwitchGroups[...].GameParameterRef.Id * | string | Short ID of the Game Parameter. |
bankInfo[...].SwitchGroups[...].Switches | array | List of the Switch contained in this SwitchGroup. |
bankInfo[...].SwitchGroups[...].Switches [...] | object | Switch information. |
bankInfo[...].SwitchGroups[...].Switches[...].Id * | string | Short ID of the Switch. |
bankInfo[...].SwitchGroups[...].Switches[...].Name * | string | Name of the Switch. |
bankInfo[...].SwitchGroups[...].Switches[...].ObjectPath | string | Object path in the project. |
bankInfo[...].SwitchGroups[...].Switches[...].GUID | string | GUID of the Switch. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].SwitchGroups[...].Switches[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].AcousticTextures | array | List of all Acoustic Textures used in this SoundBank. |
bankInfo[...].AcousticTextures [...] | object | Acoustic texture information. |
bankInfo[...].AcousticTextures[...].Id * | string | Short ID of the Acoustic Texture. |
bankInfo[...].AcousticTextures[...].Name * | string | Name of the Acoustic Texture. |
bankInfo[...].AcousticTextures[...].ObjectPath | string | Object path in the project. |
bankInfo[...].AcousticTextures[...].GUID | string | GUID of the Acoustic Texture. An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. |
bankInfo[...].AcousticTextures[...].Color | string | Color index for this object. To determine the RGB values, consult the theme color definitions in Authoring\Data\Themes\dark\main.json, and locate the ObjectColor_PaletteColor entries. |
bankInfo[...].AcousticTextures[...].Properties | array | List of Acoustic Texture properties. |
bankInfo[...].AcousticTextures[...].Properties [...] | object | Acoustic Texture property information. |
bankInfo[...].AcousticTextures[...].Properties[...].Name | string | Acoustic Texture property name. |
bankInfo[...].AcousticTextures[...].Properties[...].Type | string | Acoustic Texture property type. |
bankInfo[...].AcousticTextures[...].Properties[...].Value | string | Acoustic Texture property value. |
pluginInfo | object | PluginInfo file info |
pluginInfo.Platform * | string | Name of the platform. |
pluginInfo.BasePlatform * | string | The base platform the current platform is based off. |
pluginInfo.PluginLibs | array | List of the plugins |
pluginInfo.PluginLibs [...] | object | Plugin information. |
pluginInfo.PluginLibs[...].LibName * | string | Display Name of the plugin. |
pluginInfo.PluginLibs[...].LibId * | string | Short ID of the plugin. |
pluginInfo.PluginLibs[...].Type * | string | Type of the plugin. |
pluginInfo.PluginLibs[...].DLL | string | Name of the DLL for the plugin. |
pluginInfo.PluginLibs[...].StaticLib | string | Name of the static lib for the plugin. |
(필수 *)
Wwise Authoring API에 대한 더 자세한 정보는 Wwise Authoring API (WAAPI, Wwise 저작 API) 사용하기 를 참고하세요.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요