버전

menu_open
Wwise SDK 2024.1.0
What's New in 2013.1.3

2013.1.3 is a patch release. The following sections list and describe the changes made to Wwise between version 2013.1.2 and version 2013.1.3.

플랫폼 SDK 변경 사항

  • Xbox One: updated to July XDK
  • PS4: updated to SDK 1.0

새로운 기능

  • WG-23343 (Xbox One) Added support for WASAPI sink type, which is now the default.
  • WG-23369 Added Make Up Gain control to Mixing Desk.

버그 수정

  • WG-23245 (PS4) Fixed: CAkIOThread::Term() asserts when called twice.
  • WG-23293 (Windows) Fixed: Sound engine could stop functioning when unplugging headphones while using XAudio2 device type.
  • WG-23301 (iOS) Fixed: Assert in sink during sound engine termination.
  • WG-23330 (Xbox 360) Fixed: Stuttering after abruptly stopping all game audio.
  • WG-23339 Fixed: Positioning parameters bound to RTPC on Auxiliary busses are not properly updated during playback.
  • WG-23371 (3DS, Wii, Wii U) Fixed: Crash when reading loudness normalization from ADPCM files that have markers with odd-length names.
  • WG-23377 Fixed: RTPC between 2D and 3D positioning doesn't work in override hierarchy.
  • WG-23379 Fixed: various crashes when running out of memory in Lower Default Pool while creating a voice.

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요