This release delivers the Wwise SDK update for Wwise 2023.1.0.
호환성:
- Wwise SDK: 2023.1.0
- Unity: The integration was tested with Unity 2022.3.2f1. 최소 지원 버전은 2020.3이며 최고 지원 버전은 2023.2입니다.
Platform-specific information can be found here:
이전 버전의 경우 이전 버전 릴리즈 노트 를 참고해 주세요.
New Features
- WG-51085 Added support for Enter Play Mode.
- WG-53593 Added option not to suspend audio when game loses focus.
- WG-65226 Added an option to display transition zones in the 3D viewer.
API Changes
- WG-64048 (Spatial Audio) Added
AkSpatialAudioInitSettings::uMaxEmitterRoomAuxSends
to limit the maximum number of game-defined auxiliary sends that can originate from a single emitter.
- WG-65130 (Spatial Audio) Removed
AkGeometryParams::EnableTriangles
and replaced it with AkGeometryInstanceParams::UseForReflectionAndDiffraction
.
- WG-66244 (Spatial Audio) The use of
AkGeometryInstanceParams::RoomID
is now deprecated and the parameter will be removed in a future version. We recommend that you do not use RoomID and instead leave it set to the default value (-1).
Behavior Changes
- WG-65242 Improved user experience for Wwise Initialization Settings.
Miscellaneous Changes
- WG-66693 Wwise Unity Integration requires Audiokinetic Launcher 2023.1.1 or later.
Bug Fixes
- WG-66259 Fixed: "Failed load Init.bnk with result: AK_Fail" error appears when stopping a Play Session with "Load Sound Engine in Edit Mode" disabled.
- WG-68085 Fixed: Wwise Picker is empty after entering Play mode.
Fixes for Community-Reported Bugs
- WG-56018 Fixed: AkRoom causes unwanted physics interactions.
- WG-61124 Fixed: Addressables Group is not updated properly when streaming is disabled on sounds.