버전

menu_open
Wwise SDK 2024.1.0
ak.wwise.core.getProjectInfo

Retrieve information about the current project opened, including platforms, languages and project directories.

Result

이름 타입 설명
name * string The Project name. Note that the Project name can differ from the WPROJ file name, if the file was renamed after Project creation.
displayTitle * string The complete text from the Wwise titlebar.
path * string The absolute path to the WPROJ file.
id * string Project id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
isDirty * boolean True if the Project or any of the Work Units have unsaved changes.
currentLanguageId * string The current Language set in the user interface.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
referenceLanguageId * string The reference Language set in the Language settings.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
currentPlatformId * string The current Platform set in the user interface.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
languages * array Array of the Languages defined in the project.
languages [...] object Language defined in the project.
languages[...].id * string Language unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
languages[...].name * string Language name.
languages[...].shortId * integer The short ID (32-bit) of the language.
Unsigned Integer 32-bit. 범위: [0,4294967295]
platforms * array Array of the Platforms defined in the project.
platforms [...] object Platform defined in the project.
platforms[...].id * string Platform unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
platforms[...].name * string Platform name defined in the Project.
platforms[...].baseName * string The name of the deployment platform used in file system.
platforms[...].baseDisplayName * string The official name of the deployment platform. The name could contain special characters.
platforms[...].soundBankPath * string The path on which the SoundBank files are generated for this Platform.
platforms[...].copiedMediaPath * string The path on which the SoundBank media files are copied for this Platform.
defaultConversion * object The default Conversion Settings object used in the Project.
defaultConversion.id * string Conversion Settings unique id.
An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
defaultConversion.name * string Conversion Settings object name.
directories * object Wwise가 사용하고 있는 디렉터리 모음.
directories.root * string The root directory of the project, where is located the wproj file.
directories.cache * string The .cache directory of the project, as specified in the Project Settings. The .cache directory contains converted media files (WEM files).
directories.originals * string The Originals directory of the project, as specified in the Project Settings. The Originals directory contains the project's WAV files, separated by languages.
directories.soundBankOutputRoot * string The SoundBank output root directory of the project, as specified in the Project Settings. This directory contains the Project's SoundBank C++ header, XML and JSON files. Refer to the 'platforms' section for Platform specific directories.
directories.commands * string The Commands directory of the project. Refer to 명령어 추가 정의하기 for more information.
directories.properties * string The root directory of the project. 더 자세한 정보는 Defining 사용자 지정 속성 정의하기 을(를) 참고하세요.

(필수 *)

결과 스키마

더 보기

예제

Wwise Authoring API에 대한 더 자세한 정보는 Wwise Authoring API (WAAPI, Wwise 저작 API) 사용하기 를 참고하세요.


이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요