Wwise SDK 2024.1.0
|
Sets the Min and Max properties on a Game Parameter. Modifies the RTPC curves and blend tracks that use this Game Parameter for their X axis.
이름 | 타입 | 설명 |
---|---|---|
object * | any of: | The ID (GUID), name, or path of the Game Parameter. |
string | The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792 | |
string | 해당 형식의 오브젝트 GUID: {aabbcc00-1122-3344-5566-77889900aabb}. | |
string | Wwise 오브젝트의 프로젝트 경로로서, 카테고리 및 Work-Unit 포함. 예: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. | |
min * | number | The minimum value of the Game Parameter. |
max * | number | The maximum value of the Game Parameter. |
onCurveUpdate * | string | Modifying the Min or Max value of a Game Parameter affects the RTPC curves and blend tracks that use that Game Parameter for their X axis. Two actions are possible: stretch: All items are kept but their X positions might change as the curve/blend track is stretched or compressed to match the new range in X. Values of Set Game Parameter actions are also scaled. preserve_x: Maintains the X position of all the items, but those that fall outside the new range are deleted. Values of Set Game Parameter actions are clamped. 사용 가능한 값:
|
(필수 *)
Wwise Authoring API에 대한 더 자세한 정보는 Wwise Authoring API (WAAPI, Wwise 저작 API) 사용하기 를 참고하세요.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요