Wwise SDK 2024.1.0
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Creates, saves and opens new empty project, specified by path and platform. The project has no factory setting WorkUnit. This operation is synchronous.
이름 | 타입 | 설명 |
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path * | string | The path to the project WPROJ file. The path must use the same name for the WPROJ and the parent directory folder. For example: c:\Projects\MYPROJECT\MYPROJECT.wproj. Mac에서 WAAPI를 사용할 경우는 Mac에서 WAAPI 사용하기 를 참고하세요. |
platforms | any of: | Specifies the platform or platforms supported by the new project. If not specified, only Windows is used. |
object | One plateform create | |
array | Array of platforms to create | |
platforms.name | string | The name of the platform |
platforms.basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
platforms [...] | object | One plateform create |
platforms[...].name | string | The name of the platform |
platforms[...].basePlatform * | string | Base platform supported by Wwise SDK. Must have one of the these values: Android, iOS, Linux, Mac, Switch, PS4, PS5, Windows, XboxOne, or XboxSeriesX |
languages | array | Array of languages to creates for this project. If not specified, the English(US) language is created. When multiple languages are specified, the first one becomes the default language. |
languages [...] | string | 언어의 이름. |
(필수 *)
Wwise Authoring API에 대한 더 자세한 정보는 Wwise Authoring API (WAAPI, Wwise 저작 API) 사용하기 를 참고하세요.
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