네임스페이스 | |
namespace | AK |
Definition of data structures for AkAudioObject | |
매크로 | |
#define | AKMOTION_SCEPAD_HAPTICS_MODE 0x80000000 |
#define | AKMOTIONSINK_STATIC_LINK_SCEPAD_FUNCTIONS |
#define | AKMOTIONSINK_DYNAMIC_LINK_SCEPAD_FUNCTIONS |
타입정의 | |
typedef int(* | AK::_akmotionPadGetHandle) (int userId, int type, int index) |
typedef int(* | AK::_akmotionPadGetContainerIdInformation) (int handle, void *pInfo) |
typedef int(* | AK::_akmotionPadGetControllerType) (int handle, void *pControllerType) |
typedef int(* | AK::_akmotionPadSetVibrationMode) (int handle, ScePadVibrationMode mode) |
typedef int(* | AK::_akmotionPadSetVibration) (int handle, const void *pParam) |
typedef int(* | AK::_akmotionPadGetControllerBusType) (int handle, void *pBusType) |
함수 | |
AK_DLLEXPORT void | AkMotionInitializeScePadFunctions (AK::_akmotionPadGetHandle in_pPadGetHandle, AK::_akmotionPadGetContainerIdInformation in_pPadGetContainerIdInformation, AK::_akmotionPadGetControllerType in_pPadGetControllerType, AK::_akmotionPadSetVibrationMode in_pPadSetVibrationMode, AK::_akmotionPadSetVibration in_pPadSetVibration, AK::_akmotionPadGetControllerBusType in_pPadGetControllerBusType) |
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요