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Wwise Unity Integration Documentation
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This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class
더 자세히 ...
MonoBehaviour를(을) 상속했습니다.
Public 멤버 함수 | |
void | LoadNonLocalizedBank (string in_bankFilename) |
Load a SoundBank from WWW object 더 자세히 ... | |
void | LoadLocalizedBank (string in_bankFilename) |
Load a language-specific bank from WWW object 더 자세히 ... | |
Public 속성 | |
string | bankName = "" |
Name of the bank to load 더 자세히 ... | |
bool | isLocalizedBank = false |
Is the bank localized (situated in the language-specific folders) 더 자세히 ... | |
This class is an example of how to load banks in Wwise, if the bank data was preloaded in memory.
This would be useful for situations where you use the WWW class
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