The following sections list and describe the changes to Wwise between version 2017.1.2 and version 2017.1.3. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다.
플랫폼 SDK 변경 사항
- PS4 SDK: PS4 VSI integration minimal support is now Visual Studio 2015.
작동 방식 변경 사항
- WG-34958 Faders and sliders now only react to mouse wheel when they have keyboard focus.
버그 수정
- WG-32997 Fixed: Cannot import voice asset for languages if using right-click for import.
- WG-34477 Fixed: (WAAPI) object.childAdded and childRemoved with shortid in options causes Assert.
- WG-34648 Fixed: Possible crash in CAkLimiter::Remove() when running out of memory.
- WG-34701 Fixed: Crash in convolution reverb when pipeline buffer size is not a power of 2.
- WG-34728 Fixed: Crash after unregistering a listener game object.
- WG-34733 Fixed: Reflect Mute/Solo not pushed to game if changed while disconnected.
- WG-34734 Fixed: Crash when exiting while monitoring the Reflect plug-in
- WG-34753 Fixed: Memory for switch values not cleaned up when unregistering a game object.
- WG-34818 Fixed: "Save Log" only allows .prof save if Capture Log view was already open at capture start.
- WG-34828 Fixed: Assert when closing Wwise after platform change.
- WG-34870 Fixed: Game Object names not present in .prof session captured after initial connection.
- WG-34884 Fixed: Crash when using a combination of user-defined positioning with Follow Listener Orientation unchecked and game defined sends with an unspecified listener.
- WG-34885 Fixed: Index list doesn't show up in Control Surface Bindings groups.
- WG-34915 Fixed: Rare and benign assert in Wwise Reflect.
- WG-34973 Fixed: Memory leak in motion on PS4.
- WG-35004 Fixed: States on busses cause random bank changes.
- WG-35020 Fixed: Crash when using
SetMedia
or PrepareMedia
with Vorbis data.
- WG-35086 Fixed: iOS 11: AAC decoder failure.
- WG-35098 Fixed: Reflect crash when remote connecting on Android.
- 참고
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