Wwise SDK 2023.1.8
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Executes a command. Some commands can take a list of objects as parameters. Refer to Wwise Authoring Command Identifiers for the available commands.
이름 | 타입 | 설명 |
---|---|---|
command * | string | The ID of the command to execute. Refer to Wwise Authoring Command Identifiers for the lists of commands. |
objects | array | An array of objects. Each object is an ID (GUID), name, or path of the object. Some commands can take objects as arguments. Refer to the commands for more information. |
objects [...] | any of: | |
string | The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792 | |
string | 해당 형식의 오브젝트 GUID: {aabbcc00-1122-3344-5566-77889900aabb}. | |
string | Wwise 오브젝트의 프로젝트 경로로서, 카테고리 및 Work-Unit 포함. 예: \Actor-Mixer Hierarchy\Default Work Unit\New Sound SFX. | |
platforms | array | An array of platform. Each platform is an ID (GUID) or a unique name. Some commands can take platforms as arguments. Refer to the commands for more information. |
platforms [...] | any of: | |
string | 오브젝트의 이름을 말합니다. | |
string | 해당 형식의 오브젝트 GUID: {aabbcc00-1122-3344-5566-77889900aabb}. | |
value | any of: | A value to pass to the command. Some commands can take a value as an argument. Refer to the commands for more information. The value of a property. |
null | null 값. 오브젝트에 아무런 참조가 없음. | |
string | 문자열 값. | |
number | 숫자 값. | |
boolean | boolean 값. |
(필수 *)
Wwise Authoring API에 대한 더 자세한 정보는 Wwise Authoring API (WAAPI, Wwise 저작 API) 사용하기 를 참고하세요.
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