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알림: 고객님의 주요 출시 버전( 2023.1.8.8601 )에 해당하는 최신 설명서로 이동했습니다. 특정 버전의 설명서를 보시려면 Audiokinetic 런처에서 오프라인 설명서를 다운로드하고 Wwise Authoring의 Offline Documentation을 확인하세요.
Wwise SDK 2023.1.8
IAkPlugin.h
virtual AkUInt16 GetNumRefillsInVoice()=0
Defines the parameters of a marker.
Definition: AkAudioMarker.h:16
Interface to retrieve contextual information for a mixer.
Definition: IAkPlugin.h:443
virtual AKRESULT RegisterPlugin(AkPluginType in_eType, AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkCreatePluginCallback in_pCreateFunc, AkCreateParamCallback in_pCreateParamFunc)=0
AkCreateFileSourceCallback m_pFileCreateFunc
LEGACY: Kept for compatibility with 2019.1. Unused in 2019.2 and up.
Definition: IAkPlugin.h:1870
virtual AKRESULT Init(IAkPluginMemAlloc *in_pAllocator, IAkSinkPluginContext *in_pSinkPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0
virtual void Consume(AkAudioBuffer *in_pMainMix, AkAudioBuffer *in_pPassthroughMix, const AkAudioObjects &in_objects, AkRamp in_gain)=0
virtual AKRESULT SetRTPCValue(AkRtpcID in_rtpcID, AkRtpcValue in_value, AkGameObjectID in_gameObjectID=AK_INVALID_GAME_OBJECT, AkTimeMs in_uValueChangeDuration=0, AkCurveInterpolation in_eFadeCurve=AkCurveInterpolation_Linear, bool in_bBypassInternalValueInterpolation=false)=0
virtual AkUInt64 RandomSeed() const =0
uint16_t AkUInt16
Unsigned 16-bit integer
Software plug-in interface for sink (audio end point) which supports 3D audio features.
Definition: IAkPlugin.h:1055
virtual AkUniqueID GetAudioNodeID() const =0
AkInt32 AkTimeMs
Time in ms
Definition: AkTypes.h:56
Audiokinetic namespace
virtual void ProcessPairedInterpBiquadFilter(AkReal32 **in_ppInputData, AkReal32 **io_ppOutputData, AK::AkBiquadCoefficients **in_ppCoefs1, AK::AkBiquadMemories **io_ppMemories1, AK::AkBiquadCoefficients **in_ppCoefs2, AK::AkBiquadMemories **io_ppMemories2, AkUInt32 *in_pNumSamplesPerInterpStage, AkUInt32 in_uNumInterpStages, AkUInt32 in_uNumChannels)=0
virtual ~IAkPluginParam()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:623
virtual AKRESULT TimeSkip(AkUInt32 in_uFrames)=0
virtual void * GetCookie() const =0
@ PluginServiceType_Markers
Definition: IAkPlugin.h:1198
virtual AkPriority ComputePriorityWithDistance(AkReal32 in_fDistance) const =0
bool bIsDeviceEffect
Plug-in can process final mixes and objects right before sending them to the audio device for output....
Definition: IAkPlugin.h:81
AkPluginServiceType
Definition: IAkPlugin.h:1192
virtual bool IsStarved()=0
virtual IAkGlobalPluginContext * GlobalContext() const =0
virtual const AkRTPCGraphPoint & GetPoint(const void *in_attenuationCurve, AkUInt32 i) const =0
Get the ith point of the curve.
AK_DLLEXPORT AK::PluginRegistration * g_pAKPluginList
Definition: IAkPlugin.h:91
virtual ~IAkGlobalPluginContext()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:1215
virtual AKRESULT Term(IAkPluginMemAlloc *in_pAllocator)=0
Software effect plug-in interface (see Creating Sound Engine Effect Plug-ins).
Definition: IAkPlugin.h:759
virtual AKRESULT GetDistanceProbe(AkGameObjectID in_uListener, AkWorldTransform &out_position) const =0
virtual CAkRng CreateRNG() const =0
Advances the internal PRNG seed, and returns a random number generator suitable for DSP processing
virtual AKRESULT PostMonitorData(void *in_pData, AkUInt32 in_uDataSize)=0
virtual AKRESULT Init(IAkPluginMemAlloc *in_pAllocator, IAkEffectPluginContext *in_pEffectPluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0
virtual void SetPriorities(AkAudioObject **io_ppObjects, AkUInt32 in_uNumObjects, AkPriority *in_pPriorities)=0
Sets the playback priority of each of the in_uNumObjects audio objects in io_ppObjects from in_pPrior...
virtual void ProcessPairedBiquadFilter(AkAudioBuffer *in_pInputBuffer, AkAudioBuffer *io_pOutputBuffer, AK::AkBiquadCoefficients *in_pCoefs1, AK::AkBiquadMemories *io_pMemories1, AK::AkBiquadCoefficients *in_pCoefs2, AK::AkBiquadMemories *io_pMemories2, AkUInt32 in_uNumSamples)=0
#define AK_DLLEXPORT
Wwise sound engine source plug-in interface (see Creating Sound Engine Source Plug-ins).
Definition: IAkPlugin.h:1083
virtual AkPanningRule GetPanningRule() const =0
Returns the panning rule for the output device to which the sink plug-in is attached.
virtual AkUInt16 GetNumLoops() const =0
IAkSoftwareCodec *(* AkCreateFileSourceCallback)(void *in_pCtx)
Registered file source creation function prototype.
Definition: AkTypes.h:1044
virtual void EnableMetering(AkMeteringFlags in_eFlags)=0
AkUInt32 AkRtpcID
Real time parameter control ID
Definition: AkTypes.h:73
virtual AKRESULT IsDataNeeded(AkUInt32 &out_uNumFramesNeeded)=0
virtual ~IAkSinkPluginContext()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:919
virtual IAkMixerPluginContext * GetMixerCtx()=0
virtual bool SupportMediaRelocation() const
Definition: IAkPlugin.h:730
AkCreateParamCallback m_pCreateParamFunc
Definition: IAkPlugin.h:1869
virtual AKRESULT SetParam(AkPluginParamID in_paramID, const void *in_pValue, AkUInt32 in_uParamSize)=0
virtual AKRESULT StopMIDIOnEventSync(AkUniqueID in_eventID=AK_INVALID_UNIQUE_ID, AkGameObjectID in_gameObjectID=AK_INVALID_GAME_OBJECT, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID)=0
virtual void MixNinNChannels(AkAudioBuffer *in_pInputBuffer, AkAudioBuffer *in_pMixBuffer, AkReal32 in_fPrevGain, AkReal32 in_fNextGain, AK::SpeakerVolumes::ConstMatrixPtr in_mxPrevVolumes, AK::SpeakerVolumes::ConstMatrixPtr in_mxNextVolumes)=0
N to N channels mix
AkUInt64 AkGameObjectID
Game object ID
Definition: AkTypes.h:60
bool bCanRunOnObjectConfig
Plug-in can run on bus with Audio Object configuration. Effect plug-ins are instantiated once per Aud...
Definition: IAkPlugin.h:82
virtual AkUInt32 GetSampleRate() const =0
virtual AKRESULT SendPluginCustomGameData(AkUniqueID in_busID, AkGameObjectID in_busObjectID, AkPluginType in_eType, AkUInt32 in_uCompanyID, AkUInt32 in_uPluginID, const void *in_pData, AkUInt32 in_uSizeInBytes)=0
bool bUsesGainAttribute
Plug-in knows how to process objects separately from the cumulativeGain of the object (or the process...
Definition: IAkPlugin.h:83
AKRESULT
Standard function call result.
Definition: AkTypes.h:131
AKRESULT(* AkGetDeviceListCallback)(AkUInt32 &io_maxNumDevices, AkDeviceDescription *out_deviceDescriptions)
Registered plugin device enumeration function prototype, used for providing lists of devices by plug-...
Definition: IAkPlugin.h:1181
virtual IAkVoicePluginInfo * GetVoiceInfo()=0
void(* AkGlobalCallbackFunc)(AK::IAkGlobalPluginContext *in_pContext, AkGlobalCallbackLocation in_eLocation, void *in_pCookie)
Definition: AkCallback.h:368
AkMeteringFlags
Metering flags. Used for specifying bus metering, through AK::SoundEngine::RegisterBusVolumeCallback(...
Definition: AkTypes.h:1153
virtual AkUniqueID GetAttenuationID(const AkAudioObject &in_object) const =0
bool bIsInPlace
Buffer usage (in-place or not). If true, and the plug-in is an insert effect, it should implement IAk...
Definition: IAkPlugin.h:77
virtual AkUInt32 GetIDFromString(const char *in_pszString) const =0
AkSinkPluginType
Definition: IAkPlugin.h:968
virtual AKRESULT ComputeWeightedAmbisonicsDecodingFromSampledSphere(const AkVector in_samples[], AkUInt32 in_uNumSamples, AkChannelConfig in_cfgAmbisonics, AK::SpeakerVolumes::MatrixPtr out_mxVolume)=0
AkCreatePluginCallback m_pCreateFunc
Definition: IAkPlugin.h:1868
Common interface for plug-in services accessed through the global plug-in context
Definition: IAkPlugin.h:1204
virtual ~IAkAudioDeviceEffectPlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:891
Definition: AkRng.h:35
Interface for the "Mixer" plug-in service, to handle mixing together of signals, or applying simple t...
Definition: IAkPlugin.h:1511
virtual ~IAk3DAudioSinkPlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:1058
virtual AkPriority GetPriority() const =0
PluginRegistration(AkUInt32, AkUInt32)
Definition: IAkPlugin.h:1764
virtual ~IAkGameObjectPluginInfo()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:105
virtual ~IAkPluginContextBase()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:243
AkUInt32 AkChannelMask
Channel mask (similar to WAVE_FORMAT_EXTENSIBLE). Bit values are defined in AkSpeakerConfig....
Definition: AkTypes.h:81
PluginRegistration(AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkCreateFileSourceCallback in_pCreateFile, AkCreateBankSourceCallback in_pCreateBank)
Definition: IAkPlugin.h:1823
virtual void MixChannel(AkReal32 *AK_RESTRICT in_pInBuffer, AkReal32 *AK_RESTRICT in_pOutBuffer, AkReal32 in_fPrevGain, AkReal32 in_fNextGain, AkUInt16 in_uNumFrames)=0
Single channel mix
virtual AKRESULT ComputePlanarVBAPGains(AkReal32 in_fAngle, AkChannelConfig in_outputConfig, AkReal32 in_fCenterPerc, AK::SpeakerVolumes::VectorPtr out_vVolumes)=0
virtual bool ExtractCurves(IAkPluginMemAlloc *in_pAllocator, const AkAudioObject &in_object, AkUInt32 in_curveTypesMask, void *out_curves[]) const =0
uint8_t AkUInt8
Unsigned 8-bit integer
virtual void GetPluginMedia(AkUInt32 in_dataIndex, AkUInt8 *&out_rpData, AkUInt32 &out_rDataSize)=0
Coefficients to be used for application of digital biquad filters
Definition: AkMixerTypes.h:20
virtual void Execute(AkAudioBuffer *io_pBuffer)=0
PluginRegistration(AkPluginType in_eType, AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkCreatePluginCallback in_pCreateFunc, AkCreateParamCallback in_pCreateParamFunc, AkGlobalCallbackFunc in_pRegisterCallback=NULL, void *in_pRegisterCallbackCookie=NULL)
Definition: IAkPlugin.h:1772
virtual IAkProcessorFeatures * GetProcessorFeatures()=0
Return an interface to query processor specific features.
virtual void GetOutputObjects(AkAudioObjects &io_objects)=0
#define NULL
Definition: AkTypes.h:46
float AkReal32
32-bit floating point
PluginRegistration(AkPluginType in_eType, AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkCreatePluginCallback in_pCreateFunc, AkCreateParamCallback in_pCreateParamFunc, AkGetDeviceListCallback in_pGetDeviceListFunc, AkGlobalCallbackFunc in_pRegisterCallback=NULL, void *in_pRegisterCallbackCookie=NULL)
Definition: IAkPlugin.h:1797
@ PluginServiceType_AudioObjectAttenuation
Definition: IAkPlugin.h:1195
@ AK_Success
The operation was successful.
Definition: AkTypes.h:133
virtual AkUInt16 GetMaxBufferLength() const =0
@ AkSinkPluginType_Sink
Definition: IAkPlugin.h:969
bool bCanChangeRate
True for effects whose sample throughput is different between input and output. Effects that can chan...
Definition: IAkPlugin.h:78
virtual void Mix1inNChannels(AkReal32 *AK_RESTRICT in_pInChannel, AkAudioBuffer *in_pMixBuffer, AkReal32 in_fPrevGain, AkReal32 in_fNextGain, AK::SpeakerVolumes::ConstVectorPtr in_vPrevVolumes, AK::SpeakerVolumes::ConstVectorPtr in_vNextVolumes)=0
1 to N channels mix
Position and orientation of game objects in the world (i.e. supports 64-bit-precision position)
Definition: AkTypes.h:411
Emitter-listener pair: Positioning data pertaining to a single pair of emitter and listener.
Definition: AkTypes.h:734
AkPluginInfo()
Constructor for default values
Definition: IAkPlugin.h:63
virtual void Delete(IAkPluginMemAlloc *in_pAllocator, void *&io_attenuationCurve)=0
Free memory of curve obtained with AK::IAkPluginServiceAttenuationCurve::ExtractCurves.
virtual AKRESULT GetGameObjectPosition(AkUInt32 in_uIndex, AkSoundPosition &out_position) const =0
virtual AKRESULT GetPluginInfo(AkPluginInfo &out_rPluginInfo)=0
Software interface for sink (audio endpoint) plugins.
Definition: IAkPlugin.h:1031
virtual bool IsSendModeEffect() const =0
virtual void OnFrameEnd()=0
virtual AKRESULT PostMonitorMessage(const char *in_pszError, AK::Monitor::ErrorLevel in_eErrorLevel)=0
Software effect plug-in interface for out-of-place processing (see Creating Sound Engine Effect Plug-...
Definition: IAkPlugin.h:803
AkReal32 * VectorPtr
Volume vector. Access each element with the standard bracket [] operator.
virtual ~IAkMixerPluginContext()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:446
virtual AkSinkPluginType GetSinkPluginType() const override final
Definition: IAkPlugin.h:1078
virtual void GetPriorities(AkAudioObject **in_ppObjects, AkUInt32 in_uNumObjects, AkPriority *out_pPriorities)=0
Populates out_pPriorities with playback priorities for objects in in_ppObjects.
@ PluginServiceType_MAX
Definition: IAkPlugin.h:1199
@ PluginServiceType_HashTable
Definition: IAkPlugin.h:1197
virtual AkPlayingID GetPlayingID() const =0
Retrieve the Playing ID of the event corresponding to this voice (if applicable).
Interface for the services related to extracting attenuation curves from audio objects and using them...
Definition: IAkPlugin.h:1640
AkUInt32 AkUniqueID
Unique 32-bit ID
Definition: AkTypes.h:52
virtual AKRESULT SubmitMarkerNotifications(const AkAudioMarker *in_pMarkers, const AkUInt32 *in_uOffsetsInBuffer, AkUInt32 in_uNumMarkers)=0
Configured audio settings
Definition: AkTypes.h:222
virtual AKRESULT SignalAudioThread()=0
@ PluginServiceType_RNG
Definition: IAkPlugin.h:1194
AkUInt32 AkPluginID
Source or effect plug-in ID
Definition: AkTypes.h:63
virtual AkReal32 GetEnvelope() const
Definition: IAkPlugin.h:1113
virtual void Execute(const AkAudioObjects &io_objects)=0
virtual AKRESULT Init(IAkPluginMemAlloc *in_pAllocator, const void *in_pParamsBlock, AkUInt32 in_uBlockSize)=0
AkCodecDescriptor m_CodecDescriptor
Definition: IAkPlugin.h:1877
virtual bool CanPostMonitorData()=0
AkUInt32 AkAcousticTextureID
Acoustic Texture ID
Definition: AkTypes.h:83
virtual void Execute(AkAudioBuffer *in_pBuffer, AkUInt32 in_uInOffset, AkAudioBuffer *out_pBuffer)=0
virtual AkMIDIEvent GetMidiEvent() const =0
virtual AKRESULT GetSinkChannelConfig(AkChannelConfig &out_sinkConfig, Ak3DAudioSinkCapabilities &out_3dAudioCaps) const =0
AkPluginType eType
Plug-in type
Definition: IAkPlugin.h:75
virtual ~IAkVoicePluginInfo()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:220
Spherical coordinates.
Definition: AkTypes.h:728
virtual void Consume(AkAudioBuffer *in_pInputBuffer, AkRamp in_gain)=0
virtual AkUInt32 GetBusType()=0
virtual AKRESULT ComputeSphericalVBAPGains(void *in_pPannerData, AkReal32 in_fAzimuth, AkReal32 in_fElevation, AkUInt32 in_uNumChannels, AK::SpeakerVolumes::VectorPtr out_vVolumes)=0
virtual AKRESULT InitSphericalVBAP(AK::IAkPluginMemAlloc *in_pAllocator, const AkSphericalCoord *in_SphericalPositions, const AkUInt32 in_NbPoints, void *&out_pPannerData)=0
const AkReal32 * ConstMatrixPtr
Constant volume matrix. Access each input channel vector with AK::SpeakerVolumes::Matrix::GetChannel(...
virtual IAkPluginParam * Clone(IAkPluginMemAlloc *in_pAllocator)=0
AkGetDeviceListCallback m_pGetDeviceListFunc
Definition: IAkPlugin.h:1876
Volume ramp specified by end points "previous" and "next".
Definition: AkTypes.h:875
AkInt8 AkPriority
Priority
Definition: AkTypes.h:67
Voice-specific information available to plug-ins.
Definition: IAkPlugin.h:217
virtual AkSinkPluginType GetSinkPluginType() const =0
virtual const AkAcousticTexture * GetAcousticTexture(AkAcousticTextureID in_AcousticTextureID)=0
void(* AkCallbackFunc)(AkCallbackType in_eType, AkCallbackInfo *in_pCallbackInfo)
Definition: AkCallback.h:266
virtual AKRESULT ComputeSphericalCoordinates(const AkEmitterListenerPair &in_pair, AkReal32 &out_fAzimuth, AkReal32 &out_fElevation) const =0
virtual IAkMarkerNotificationService * CreateMarkerNotificationService(IAkSourcePluginContext *in_pSourcePluginContext)=0
@ PluginServiceType_AudioObjectPriority
Definition: IAkPlugin.h:1196
virtual AKRESULT GetOutputID(AkUInt32 &out_uOutputID, AkPluginID &out_uDevicePlugin) const =0
virtual AKRESULT Term(IAkPluginMemAlloc *in_pAllocator)=0
virtual AKRESULT TimeSkip(AkUInt32 &)
Definition: IAkPlugin.h:1151
PluginRegistration(AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, const AkCodecDescriptor &in_Descriptor)
Definition: IAkPlugin.h:1844
virtual void Execute(AkAudioBuffer *io_pBuffer)=0
void * m_pRegisterCallbackCookie
Definition: IAkPlugin.h:1873
AkCurveInterpolation
Curve interpolation types
Definition: AkTypes.h:842
virtual ~IAkSourcePluginContext()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:419
#define AK_CALLBACK(_type, _name)
AkPanningRule
Headphone / speakers panning rules
Definition: AkTypes.h:1127
virtual bool GetListeners(AkGameObjectID *out_aListenerIDs, AkUInt32 &io_uSize) const =0
virtual ~IAkPluginServiceRNG()
Definition: IAkPlugin.h:1628
virtual bool IsRenderingOffline() const =0
virtual AKRESULT Compute3DPositioning(AkReal32 in_fAngle, AkReal32 in_fElevation, AkReal32 in_fSpread, AkReal32 in_fFocus, AkChannelConfig in_inputConfig, AkChannelMask in_uInputChanSel, AkChannelConfig in_outputConfig, AkReal32 in_fCenterPerc, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
@ AK_NotImplemented
This feature is not implemented.
Definition: AkTypes.h:132
virtual ~IAkPluginService()
Definition: IAkPlugin.h:1206
virtual AKRESULT GetParentChannelConfig(AkChannelConfig &out_channelConfig) const =0
virtual IAkPluginService * GetPluginService(AkPluginServiceType in_pluginService) const =0
virtual AKRESULT SetParamsBlock(const void *in_pParamsBlock, AkUInt32 in_uBlockSize)=0
Software effect plug-in interface for in-place processing (see Creating Sound Engine Effect Plug-ins)...
Definition: IAkPlugin.h:779
virtual void Execute(const AkAudioObjects &in_objects, const AkAudioObjects &out_objects)=0
static const AkUniqueID AK_INVALID_UNIQUE_ID
Invalid unique 32-bit ID
Definition: AkTypes.h:95
virtual AKRESULT Init(IAkPluginMemAlloc *in_pAllocator, IAkAudioDeviceEffectPluginContext *in_pEffectPluginContext, IAkPluginParam *in_pParams, const AkAudioFormat &in_rFormat, const Ak3DAudioSinkCapabilities &in_3dCapabilities)=0
AkPluginType
Definition: AkTypes.h:1167
virtual AkReal32 GetGameObjectScaling() const =0
virtual void ResetStarved()=0
Reset the "starvation" flag after IsStarved() returned true.
virtual AKRESULT RelocateMedia(AkUInt8 *, AkUInt8 *)
Definition: IAkPlugin.h:747
@ AkCurveInterpolation_Linear
Linear (Default)
Definition: AkTypes.h:849
@ PluginServiceType_Mixer
Definition: IAkPlugin.h:1193
virtual IAkVoicePluginInfo * GetVoiceInfo()=0
static const AkPlayingID AK_INVALID_PLAYING_ID
Invalid playing ID
Definition: AkTypes.h:97
virtual AKRESULT ComputeSpeakerVolumesDirect(AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AkReal32 in_fCenterPerc, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
virtual AkReal32 GetDownstreamGain()=0
virtual AkReal32 Evaluate(void *&io_attenuationCurve, AkReal32 x)=0
Evaluate the value of a curve at given x coordinate.
bool bReserved
Legacy bIsAsynchronous plug-in flag, now unused. Preserved for plug-in backward compatibility....
Definition: IAkPlugin.h:79
Positioning data of 3D audio objects.
Definition: AkCommonDefs.h:290
A collection of audio objects. Encapsulates the audio data and metadata of each audio object in separ...
Definition: AkCommonDefs.h:662
uint64_t AkUInt64
Unsigned 64-bit integer
virtual AKRESULT TimeSkip(AkUInt32 &io_uFrames)=0
virtual IAkGameObjectPluginInfo * GetGameObjectInfo()=0
virtual AKRESULT ComputePositioning(const AkPositioningData &in_posData, AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
virtual AKRESULT UnregisterGlobalCallback(AkGlobalCallbackFunc in_pCallback, AkUInt32 in_eLocation=AkGlobalCallbackLocation_BeginRender)=0
virtual void ApplyGain(AkAudioBuffer *in_pInputBuffer, AkAudioBuffer *in_pOutputBuffer, AkRamp in_gain, bool in_convertToInt16) const =0
AkUInt32 uBuildVersion
Plug-in build version, must match the AK_WWISESDK_VERSION_COMBINED macro from AkWwiseSDKVersion....
Definition: IAkPlugin.h:76
AkReal32 * MatrixPtr
Volume matrix. Access each input channel vector with AK::SpeakerVolumes::Matrix::GetChannel().
virtual AKRESULT Reset()=0
AK::IAkPluginParam *(* AkCreateParamCallback)(AK::IAkPluginMemAlloc *in_pAllocator)
Registered plugin parameter node creation function prototype.
Definition: IAkPlugin.h:1179
virtual void Get3DAudioCapabilities(Ak3DAudioSinkCapabilities &out_rCapabilities)=0
Returns the capabilities of the sink's 3D audio system
virtual ~IAkEffectPlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:762
virtual ~IAkSinkPlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:1034
virtual AKRESULT GetAudioSettings(AkAudioSettings &out_audioSettings) const =0
virtual IAkPlatformContext * GetPlatformContext() const =0
virtual AKRESULT StopLooping()
Definition: IAkPlugin.h:1127
PluginRegistration * pNext
Definition: IAkPlugin.h:1864
static const AkGameObjectID AK_INVALID_GAME_OBJECT
Invalid game object (may also mean all game objects)
Definition: AkTypes.h:94
virtual AkPlayingID PostEventSync(AkUniqueID in_eventID, AkGameObjectID in_gameObjectID, AkUInt32 in_uFlags=0, AkCallbackFunc in_pfnCallback=NULL, void *in_pCookie=NULL, AkUInt32 in_cExternals=0, AkExternalSourceInfo *in_pExternalSources=NULL, AkPlayingID in_PlayingID=AK_INVALID_PLAYING_ID)=0
virtual AKRESULT ComputePositioning(const AkPositioningData &in_posData, AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
virtual ~IAkPluginServiceMarkers()
Definition: IAkPlugin.h:1720
virtual void ApplyGainAndInterleave(AkAudioBuffer *in_pInputBuffer, AkAudioBuffer *in_pOutputBuffer, AkRamp in_gain, bool in_convertToInt16) const =0
virtual ~IAkSourcePlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:1086
virtual AkSinkPluginType GetSinkPluginType() const override final
Definition: IAkPlugin.h:1050
Type for a point in an RTPC or Attenuation curve.
Definition: AkTypes.h:893
uint32_t AkUInt32
Unsigned 32-bit integer
AkInt16 AkPluginParamID
Source or effect plug-in parameter ID
Definition: AkTypes.h:66
virtual ~IAkPlugin()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:694
AkSpeakerPanningType
Speaker panning type: type of panning logic when object is not 3D spatialized (i.e....
Definition: AkTypes.h:1101
@ AkPluginTypeNone
Unknown/invalid plug-in type.
Definition: AkTypes.h:1168
virtual AKRESULT GetEmitterListenerPair(AkUInt32 in_uIndex, AkEmitterListenerPair &out_emitterListenerPair) const =0
Definition: AkMidiTypes.h:237
Game object information available to plugins.
Definition: IAkPlugin.h:102
virtual void ProcessBiquadFilter(AkAudioBuffer *in_pInputBuffer, AkAudioBuffer *io_pOutputBuffer, AK::AkBiquadCoefficients *in_pCoefs, AK::AkBiquadMemories *io_pMemories, AkUInt32 in_uNumSamples)=0
virtual AK::IAkPluginMemAlloc * GetAllocator()=0
Get the default allocator for plugins. This is useful for performing global initialization tasks shar...
virtual AKRESULT Compute3DPositioning(const AkWorldTransform &in_emitter, const AkWorldTransform &in_listener, AkReal32 in_fCenterPerc, AkReal32 in_fSpread, AkReal32 in_fFocus, AkChannelConfig in_inputConfig, AkChannelMask in_uInputChanSel, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
virtual AKRESULT CreateOutputObjects(AkChannelConfig in_channelConfig, AkAudioObjects &io_objects)=0
virtual AKRESULT Init(IAkPluginMemAlloc *in_pAllocator, IAkSourcePluginContext *in_pSourcePluginContext, IAkPluginParam *in_pParams, AkAudioFormat &io_rFormat)=0
3D vector for some operations in 3D space. Typically intended only for localized calculations due to ...
Definition: AkTypes.h:362
Interface for the markers service.
Definition: IAkPlugin.h:1718
@ AkPluginTypeCodec
Compressor/decompressor plug-in (allows support for custom audio file types).
Definition: AkTypes.h:1169
virtual AKRESULT Seek(AkUInt32)
Definition: IAkPlugin.h:1141
virtual ~IAkEffectPluginContext()
Virtual destructor on interface to avoid warnings.
Definition: IAkPlugin.h:361
virtual AkGameObjectID GetGameObjectID() const =0
Get the ID of the game object.
AkReal32 AkRtpcValue
Real time parameter control value
Definition: AkTypes.h:74
@ AkSinkPluginType_3DAudioSink
Definition: IAkPlugin.h:970
virtual const AkPlatformInitSettings * GetPlatformInitSettings() const =0
AkGlobalCallbackFunc m_pRegisterCallback
Definition: IAkPlugin.h:1872
virtual bool IsPrimary()=0
"Memories" storing the previous state of the digital biquad filter
Definition: AkMixerTypes.h:45
virtual void TerminateMarkerNotificationService(IAkMarkerNotificationService *io_pMarkerNotificationService)=0
virtual AKRESULT ComputeSpeakerVolumesPanner(AkSpeakerPanningType in_ePannerType, const AkVector &in_position, AkReal32 in_fCenterPct, AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
Listener information.
Definition: AkTypes.h:828
virtual AkUInt32 GetBufferTick() const =0
virtual const AkInitSettings * GetInitSettings() const =0
virtual AKRESULT PostMonitorMessage(const char *in_pszError, AK::Monitor::ErrorLevel in_eErrorLevel)=0
virtual SoundEngine::MultiPositionType GetGameObjectMultiPositionType() const =0
bool bCanProcessObjects
Plug-in can process audio objects. They must implement IAkInPlaceObjectPlugin or IAkOutOfPlaceObjectP...
Definition: IAkPlugin.h:80
virtual AkUInt32 GetNumPoints(const void *in_attenuationCurve) const =0
Get the number of points on a curve.
virtual void ProcessInterpBiquadFilter(AkReal32 **in_ppInputData, AkReal32 **io_ppOutputData, AK::AkBiquadCoefficients **in_ppCoefs, AK::AkBiquadMemories **io_ppMemories, AkUInt32 *in_pNumSamplesPerInterpStage, AkUInt32 in_uNumInterpStages, AkUInt32 in_uNumChannels)=0
virtual void Execute(AkAudioBuffer *io_pMainMix, AkAudioBuffer *io_pPassthroughMix, const AkAudioObjects &io_objects, AkRamp &io_gain)=0
static const AkPluginParamID ALL_PLUGIN_DATA_ID
Definition: IAkPlugin.h:684
virtual AkPlayingID PostMIDIOnEventSync(AkUniqueID in_eventID, AkGameObjectID in_gameObjectID, AkMIDIPost *in_pPosts, AkUInt16 in_uNumPosts, bool in_bAbsoluteOffsets=false, AkUInt32 in_uFlags=0, AkCallbackFunc in_pfnCallback=NULL, void *in_pCookie=NULL, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID)=0
AkPluginType m_eType
Definition: IAkPlugin.h:1865
ErrorLevel
ErrorLevel
virtual AKRESULT TermSphericalVBAP(AK::IAkPluginMemAlloc *in_pAllocator, void *in_pPannerData)=0
virtual AkUInt32 GetNumEmitterListenerPairs() const =0
virtual ~IAkPluginServiceMixer()
Definition: IAkPlugin.h:1513
AK::IAkPlugin *(* AkCreatePluginCallback)(AK::IAkPluginMemAlloc *in_pAllocator)
Registered plugin creation function prototype.
Definition: IAkPlugin.h:1177
Defines the parameters of an audio buffer format.
Definition: AkCommonDefs.h:63
IAkSoftwareCodec *(* AkCreateBankSourceCallback)(void *in_pCtx)
Registered bank source node creation function prototype.
Definition: AkTypes.h:1046
virtual AKRESULT RegisterCodec(AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkCreateFileSourceCallback in_pFileCreateFunc, AkCreateBankSourceCallback in_pBankCreateFunc)=0
virtual void ComputeAmbisonicsEncoding(AkReal32 in_fAzimuth, AkReal32 in_fElevation, AkChannelConfig in_cfgAmbisonics, AK::SpeakerVolumes::VectorPtr out_vVolumes)=0
AkUInt32 AkPlayingID
Playing ID
Definition: AkTypes.h:55
virtual AkReal32 GetDuration() const =0
virtual AKRESULT GetSpeakerAngles(AkReal32 *io_pfSpeakerAngles, AkUInt32 &io_uNumAngles, AkReal32 &out_fHeightAngle)=0
virtual void Linearize(void *&io_attenuationCurve)=0
Some curves are serialized in the log domain. Use this function to convert all the points to linear a...
@ AkGlobalCallbackLocation_BeginRender
Start of frame rendering, after having processed game messages.
Definition: AkCallback.h:342
#define AK_RESTRICT
Refers to the __restrict compilation flag available on some platforms
Definition: AkTypes.h:45
const AkReal32 * ConstVectorPtr
Constant volume vector. Access each element with the standard bracket [] operator.
virtual AKRESULT RegisterGlobalCallback(AkPluginType in_eType, AkUInt32 in_ulCompanyID, AkUInt32 in_ulPluginID, AkGlobalCallbackFunc in_pCallback, AkUInt32 in_eLocation=AkGlobalCallbackLocation_BeginRender, void *in_pCookie=NULL)=0
virtual void GetPluginCustomGameData(void *&out_rpData, AkUInt32 &out_rDataSize)=0
Interface to retrieve contextual information available to all types of plugins.
Definition: IAkPlugin.h:240
virtual AKRESULT ComputePositioning(const AkPositioningData &in_posData, AkChannelConfig in_inputConfig, AkChannelConfig in_outputConfig, AK::SpeakerVolumes::MatrixPtr out_mxVolumes)=0
AkCreateBankSourceCallback m_pBankCreateFunc
LEGACY: Kept for compatibility with 2019.1. Unused in 2019.2 and up.
Definition: IAkPlugin.h:1871
virtual AKRESULT GetListenerData(AkGameObjectID in_uListener, AkListener &out_listener) const =0
virtual AkUInt32 GetNumGameObjectPositions() const =0
virtual IAkStreamMgr * GetStreamMgr() const =0
Retrieve the streaming manager access interface.

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