Wwise SDK 2022.1.18
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◆ RoomGameObj_AuxSendLevelToSelf
Send level for sounds that are posted on the room game object; adds reverb to ambience and room tones. Valid range: (0.f-1.f). Set to a value greater than 0 to have spatial audio create a send on the room game object, where the room game object itself is specified as the listener and ReverbAuxBus is specified as the aux bus. A value of 0 disables the aux send. This should not be confused with ReverbLevel, which is the send level for spatial audio emitters sending to the room game object.
AkSpatialAudio.h 파일의 395 번째 라인에서 정의되었습니다. |
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