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2022.1.18.8567
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2023.1.11.8682
2022.1.18.8567
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2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
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2024.1.3.8749
2023.1.11.8682
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise SDK 2022.1.18
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#include <AkSpatialAudio.h>
Public 멤버 함수 | |
AkAcousticSurface () | |
Constructor 더 자세히 ... | |
Public 속성 | |
AkUInt32 | textureID |
AkReal32 | transmissionLoss |
const char * | strName |
Name to describe this surface 더 자세히 ... | |
Describes the acoustic surface properties of one or more triangles. An single acoustic surface may describe any number of triangles, depending on the granularity desired. For example, if desired for debugging, one could create a unique AkAcousticSurface
struct for each triangle, and define a unique name for each. Alternatively, a single AkAcousticSurface
could be used to describe all triangles. In fact it is not necessary to define any acoustic surfaces at all. If the AkTriangle::surface
field is left as AK_INVALID_SURFACE
, then a default-constructed AkAcousticSurface
is used.
AkSpatialAudio.h 파일의 175 번째 라인에서 정의되었습니다.
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