Wwise SDK 2022.1.16
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#include <IAkPlugin.h>
Public 멤버 함수 | |
virtual bool | IsSendModeEffect () const =0 |
virtual IAkVoicePluginInfo * | GetVoiceInfo ()=0 |
virtual IAkMixerPluginContext * | GetMixerCtx ()=0 |
For object processors: | |
Output object management. | |
virtual AKRESULT | CreateOutputObjects (AkChannelConfig in_channelConfig, AkAudioObjects &io_objects)=0 |
virtual void | GetOutputObjects (AkAudioObjects &io_objects)=0 |
AK::IAkPluginContextBase(으)로부터 상속된 Public 멤버 함수 | |
virtual IAkGlobalPluginContext * | GlobalContext () const =0 |
virtual IAkGameObjectPluginInfo * | GetGameObjectInfo ()=0 |
virtual AKRESULT | GetOutputID (AkUInt32 &out_uOutputID, AkPluginID &out_uDevicePlugin) const =0 |
virtual void | GetPluginMedia (AkUInt32 in_dataIndex, AkUInt8 *&out_rpData, AkUInt32 &out_rDataSize)=0 |
virtual void | GetPluginCustomGameData (void *&out_rpData, AkUInt32 &out_rDataSize)=0 |
virtual AKRESULT | PostMonitorData (void *in_pData, AkUInt32 in_uDataSize)=0 |
virtual bool | CanPostMonitorData ()=0 |
virtual AKRESULT | PostMonitorMessage (const char *in_pszError, AK::Monitor::ErrorLevel in_eErrorLevel)=0 |
virtual AkReal32 | GetDownstreamGain ()=0 |
virtual AKRESULT | GetParentChannelConfig (AkChannelConfig &out_channelConfig) const =0 |
virtual IAkProcessorFeatures * | GetProcessorFeatures ()=0 |
Return an interface to query processor specific features. 더 자세히 ... | |
virtual AkUniqueID | GetAudioNodeID () const =0 |
virtual AKRESULT | GetSinkChannelConfig (AkChannelConfig &out_sinkConfig, Ak3DAudioSinkCapabilities &out_3dAudioCaps) const =0 |
Protected 멤버 함수 | |
virtual | ~IAkEffectPluginContext () |
Virtual destructor on interface to avoid warnings. 더 자세히 ... | |
AK::IAkPluginContextBase(으)로부터 상속된 Protected 멤버 함수 | |
virtual | ~IAkPluginContextBase () |
Virtual destructor on interface to avoid warnings. 더 자세히 ... | |
Interface to retrieve contextual information for an effect plug-in.
IAkPlugin.h 파일의 355 번째 라인에서 정의되었습니다.
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