버전

menu_open
알림: 고객님의 주요 출시 버전( 2022.1.17.8543 )에 해당하는 최신 설명서로 이동했습니다. 특정 버전의 설명서를 보시려면 Audiokinetic 런처에서 오프라인 설명서를 다운로드하고 Wwise Authoring의 Offline Documentation을 확인하세요.
Wwise SDK 2022.1.17
릴리즈 노트 2017.2.2

The following sections list and describe the changes to Wwise between version 2017.2.1 and version 2017.2.2. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다.

새로운 기능

  • WG-19979 Added support for motion on Android platforms.
  • WG-36165 Added new Microsoft Spatial Sound Platform output plug-in, which enables spatial audio rendering on the Windows 10 and Xbox One platforms.

작동 방식 변경 사항

  • WG-36488 The sound engine will now ignore aux send listeners (set via SetGameObjectAuxSendValues()) and only consider direct listeners (set via SetListeners()) when setting built-in parameters internally. This solves the problem, when using Spatial Audio, where the built-in RTPC values (such as distance and obstruction) are taken with respect to the Room game object rather than the player listener.

버그 수정

  • WG-34317 Fixed: (PS4) Added option to avoid ATRAC9 alignment check on banks (AkPlatformInitSettings.bStrictAtrac9Aligment).
  • WG-35934 Fixed: Playback priority of 2D sound affected by the distance-based priority offset.
  • WG-35964 Fixed: Play followed by a direct play results in no sound for the direct play.
  • WG-35981 Fixed: Rare crash in the music engine when unloading banks.
  • WG-36216 (Switch) Added support for all controller modes for rumble.
  • WG-36263 Fixed: (iOS, Mac) Audible clicks with Xcode 9.1.
  • WG-36330 Fixed: Toolbar shows possible children for Master-Mixer Hierarchy.
  • WG-36348 Fixed: Global RTPC does not control a Switch type Music Track subtrack.
  • WG-36400 Fixed: Switch Containers with State Groups play objects assigned to the None State.
  • WG-36450 Fixed: Deadlock with dynamic sequences when All Except Actions are used.
  • WG-36459 Fixed: Recorder plug-in always shows write access denied on Mac.
  • WG-36486 Fixed: Unable to stop paused sounds when pause occurred in the same frame as play and stop was caused by a transition.
  • WG-36500 Fixed: Wrong Contextual Help for Project Explorer tabs in Wwise LTX.
  • WG-36553 Fixed: SoundSeed Impact freezes when the computer is not set up with an English locale.
  • WG-36557 Fixed: Vorbis reads past allocation when ending in silence on mono sounds.
  • WG-36563 Fixed: Memory corruption when switching devices with different channel configurations.
  • WG-36641 Fixed: Invalid File Header error in-game when playing back some Vorbis files after sample-rate conversion.
  • WG-36643 Fixed: State Properties are not written to WWU files in a consistent order.
  • WG-36655 Fixed: Crash when an RTPC is driving a bypass Effect that has no Effect.
  • WG-36691 Fixed: Memory leak in the Reflect Effect Editor, which causes Wwise to crash upon exit.
  • WG-36710 Fixed: String formatting no longer culture invariant.
  • WG-36745 Fixed: Occasional burst of infinite volume with multi-positioned sounds when going under volume threshold.
  • WG-36759 Fixed: Schematic View positioning info is wrong for busses.
  • WG-36766 Fixed: Mixer plug-in assignment lost when reloading project (if unlink is used and referencing a ShareSet).
  • WG-36816 Fixed: Control Surface global commands do not use the current selection.


참고

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요