The following sections list and describe the changes to Wwise between version 2017.2.1 and version 2017.2.2. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다.
새로운 기능
- WG-19979 Added support for motion on Android platforms.
- WG-36165 Added new Microsoft Spatial Sound Platform output plug-in, which enables spatial audio rendering on the Windows 10 and Xbox One platforms.
작동 방식 변경 사항
- WG-36488 The sound engine will now ignore aux send listeners (set via
SetGameObjectAuxSendValues()
) and only consider direct listeners (set via SetListeners()
) when setting built-in parameters internally. This solves the problem, when using Spatial Audio, where the built-in RTPC values (such as distance and obstruction) are taken with respect to the Room game object rather than the player listener.
버그 수정
- WG-34317 Fixed: (PS4) Added option to avoid ATRAC9 alignment check on banks (
AkPlatformInitSettings.bStrictAtrac9Aligment
).
- WG-35934 Fixed: Playback priority of 2D sound affected by the distance-based priority offset.
- WG-35964 Fixed: Play followed by a direct play results in no sound for the direct play.
- WG-35981 Fixed: Rare crash in the music engine when unloading banks.
- WG-36216 (Switch) Added support for all controller modes for rumble.
- WG-36263 Fixed: (iOS, Mac) Audible clicks with Xcode 9.1.
- WG-36330 Fixed: Toolbar shows possible children for Master-Mixer Hierarchy.
- WG-36348 Fixed: Global RTPC does not control a Switch type Music Track subtrack.
- WG-36400 Fixed: Switch Containers with State Groups play objects assigned to the None State.
- WG-36450 Fixed: Deadlock with dynamic sequences when All Except Actions are used.
- WG-36459 Fixed: Recorder plug-in always shows write access denied on Mac.
- WG-36486 Fixed: Unable to stop paused sounds when pause occurred in the same frame as play and stop was caused by a transition.
- WG-36500 Fixed: Wrong Contextual Help for Project Explorer tabs in Wwise LTX.
- WG-36553 Fixed: SoundSeed Impact freezes when the computer is not set up with an English locale.
- WG-36557 Fixed: Vorbis reads past allocation when ending in silence on mono sounds.
- WG-36563 Fixed: Memory corruption when switching devices with different channel configurations.
- WG-36641 Fixed: Invalid File Header error in-game when playing back some Vorbis files after sample-rate conversion.
- WG-36643 Fixed: State Properties are not written to WWU files in a consistent order.
- WG-36655 Fixed: Crash when an RTPC is driving a bypass Effect that has no Effect.
- WG-36691 Fixed: Memory leak in the Reflect Effect Editor, which causes Wwise to crash upon exit.
- WG-36710 Fixed: String formatting no longer culture invariant.
- WG-36745 Fixed: Occasional burst of infinite volume with multi-positioned sounds when going under volume threshold.
- WG-36759 Fixed: Schematic View positioning info is wrong for busses.
- WG-36766 Fixed: Mixer plug-in assignment lost when reloading project (if unlink is used and referencing a ShareSet).
- WG-36816 Fixed: Control Surface global commands do not use the current selection.
- 참고
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