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알림: 고객님의 주요 출시 버전( 2022.1.17.8543 )에 해당하는 최신 설명서로 이동했습니다. 특정 버전의 설명서를 보시려면 Audiokinetic 런처에서 오프라인 설명서를 다운로드하고 Wwise Authoring의 Offline Documentation을 확인하세요.
Wwise SDK 2022.1.17
AkMemoryMgr.h
@ AkMemID_Processing
Anything tied to instancing and processing of the DSP graph.
Definition: AkMemoryMgr.h:52
AKSOUNDENGINE_API void DumpToFile(const AkOSChar *pszFilename)
@ AkMemID_SpatialAudioPaths
Spatial audio paths data.
Definition: AkMemoryMgr.h:58
@ AkMemID_MonitorQueue
Monitor Queue.
Definition: AkMemoryMgr.h:60
@ AkMemID_FilePackage
File packager.
Definition: AkMemoryMgr.h:62
AKSOUNDENGINE_API void TermForThread()
AKSOUNDENGINE_API void * dRealloc(AkMemPoolId in_poolId, void *in_pAlloc, size_t in_uSize, const char *in_pszFile, AkUInt32 in_uLine)
AkUInt64 uPeakUsed
Peak used memory (in bytes)
Definition: AkMemoryMgr.h:95
AkUInt64 uDeviceUsed
Total device memory used including all categories (in bytes)
Definition: AkMemoryMgr.h:109
Audiokinetic namespace
@ AkMemID_StreamingIO
Streaming Manager I/O memory.
Definition: AkMemoryMgr.h:55
AKSOUNDENGINE_API void * dMalloc(AkMemPoolId in_poolId, size_t in_uSize, const char *in_pszFile, AkUInt32 in_uLine)
@ AkMemID_Media
Media from the Wwise project.
Definition: AkMemoryMgr.h:50
@ AkMemID_Integration
Game engine integration allocations.
Definition: AkMemoryMgr.h:64
@ AkMemID_Object
Generic placeholder for allocations tied to the Wwise project.
Definition: AkMemoryMgr.h:47
AKSOUNDENGINE_API void * dMalign(AkMemPoolId in_poolId, size_t in_uSize, AkUInt32 in_uAlignment, const char *in_pszFile, AkUInt32 in_uLine)
AKSOUNDENGINE_API void Free(AkMemPoolId in_poolId, void *in_pMemAddress)
#define AK_EXTERNAPIFUNC(_type, _name)
AKSOUNDENGINE_API void * Malloc(AkMemPoolId in_poolId, size_t in_uSize)
AKSOUNDENGINE_API void TrimForThread()
AkInt32 AkMemPoolId
Memory pool ID
Definition: AkTypes.h:130
@ AkMemID_Profiler
Profiler.
Definition: AkMemoryMgr.h:61
AkMemID
Memory category IDs.
Definition: AkMemoryMgr.h:46
char AkOSChar
Generic character string
Definition: AkTypes.h:60
AkUInt32 uAllocs
Number of allocation calls since initialization
Definition: AkMemoryMgr.h:96
AKSOUNDENGINE_API void Term()
AKSOUNDENGINE_API void GetGlobalStats(GlobalStats &out_stats)
AKSOUNDENGINE_API void InitForThread()
@ AkMemID_SpatialAudioGeometry
Spatial audio geometry data.
Definition: AkMemoryMgr.h:57
AkUInt64 uReserved
Total reserved memory. (Used and unused). Will return 0 if the reserved memory is not traceable.
Definition: AkMemoryMgr.h:110
AkUInt64 uMax
Maximum total allocation size, specified in the initialization settings through uMemAllocationSizeLim...
Definition: AkMemoryMgr.h:111
AKSOUNDENGINE_API void * dReallocAligned(AkMemPoolId in_poolId, void *in_pAlloc, size_t in_uSize, AkUInt32 in_uAlignment, const char *in_pszFile, AkUInt32 in_uLine)
@ AkMemID_JobMgr
Allocations for Sound Engine jobs and job dependencies.
Definition: AkMemoryMgr.h:65
AKSOUNDENGINE_API void * Malign(AkMemPoolId in_poolId, size_t in_uSize, AkUInt32 in_uAlignment)
@ AkMemID_SoundEngine
Base sound engine allocations (managers, etc).
Definition: AkMemoryMgr.h:63
AKSOUNDENGINE_API void StartProfileThreadUsage()
@ AkMemID_GameSim
Game Simulator allocations.
Definition: AkMemoryMgr.h:59
@ AkMemID_GameObject
Game Objects and related.
Definition: AkMemoryMgr.h:51
@ AkMemID_Streaming
Streaming Manager objects.
Definition: AkMemoryMgr.h:54
@ AkMemID_NUM
Category count.
Definition: AkMemoryMgr.h:67
@ AkMemID_MASK
Mask for category IDs.
Definition: AkMemoryMgr.h:68
AKSOUNDENGINE_API void * Realloc(AkMemPoolId in_poolId, void *in_pAlloc, size_t in_uSize)
@ AkMemID_Structure
Structures from the Wwise project.
Definition: AkMemoryMgr.h:49
@ AkMemID_Event
Events from the Wwise project.
Definition: AkMemoryMgr.h:48
AKSOUNDENGINE_API AkUInt64 StopProfileThreadUsage()
uint64_t AkUInt64
Unsigned 64-bit integer
AkUInt64 uUsed
Total memory used including all categories (in bytes)
Definition: AkMemoryMgr.h:108
AkUInt64 uUsed
Used memory (in bytes)
Definition: AkMemoryMgr.h:92
@ AkMemID_ProcessingPlugin
Plug-in allocations related to the DSP graph.
Definition: AkMemoryMgr.h:53
AKSOUNDENGINE_API void GetCategoryStats(AkMemPoolId in_poolId, CategoryStats &out_poolStats)
uint32_t AkUInt32
Unsigned 32-bit integer
@ AkMemType_NoTrack
Do not track this allocation.
Definition: AkMemoryMgr.h:72
AKSOUNDENGINE_API bool IsInitialized()
@ AkMemID_SpatialAudio
Spatial audio.
Definition: AkMemoryMgr.h:56
AKSOUNDENGINE_API void * ReallocAligned(AkMemPoolId in_poolId, void *in_pAlloc, size_t in_uSize, AkUInt32 in_uAlignment)
@ AkMemType_Device
Device memory type bit.
Definition: AkMemoryMgr.h:71
@ AkMemType_Media
Media memory type bit.
Definition: AkMemoryMgr.h:70
AkUInt32 uFrees
Number of free calls since initialization
Definition: AkMemoryMgr.h:97

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