버전
The Wwise sound engine handles different types of game objects as well as all the game audio. In addition, several new commands were created to help you manage the sounds.
The following tasks were involved when integrating the Wwise sound engine into Cube:
Registering Game Objects
Integrating Audio
Adding New Scripting Commands
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요