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Wwise SDK 2021.1.14
AkCallback.h 파일 참조

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클래스

struct   AkCallbackInfo
 
struct   AkEventCallbackInfo
 
struct   AkMIDIEventCallbackInfo
 
struct   AkMarkerCallbackInfo
 
struct   AkDurationCallbackInfo
 
struct   AkDynamicSequenceItemCallbackInfo
 
struct   AkSpeakerVolumeMatrixCallbackInfo
 
struct   AkBusMeteringCallbackInfo
 
struct   AkOutputDeviceMeteringCallbackInfo
 
struct   AkMusicPlaylistCallbackInfo
 
struct   AkSegmentInfo
  Structure used to query info on active playing segments. 더 자세히 ...
 
struct   AkMusicSyncCallbackInfo
 
struct   AkResourceMonitorDataSummary
  Resources data summary structure containing general information about the system 더 자세히 ...
 

네임스페이스

namespace   AK
  Audiokinetic namespace
 

타입정의

typedef void(*  AkCallbackFunc) (AkCallbackType in_eType, AkCallbackInfo *in_pCallbackInfo)
 
typedef void(*  AkBusCallbackFunc) (AkSpeakerVolumeMatrixCallbackInfo *in_pCallbackInfo)
 
typedef void(*  AkBusMeteringCallbackFunc) (AkBusMeteringCallbackInfo *in_pCallbackInfo)
 
typedef void(*  AkOutputDeviceMeteringCallbackFunc) (AkOutputDeviceMeteringCallbackInfo *in_pCallbackInfo)
 
typedef void(*  AkBankCallbackFunc) (AkUInt32 in_bankID, const void *in_pInMemoryBankPtr, AKRESULT in_eLoadResult, void *in_pCookie)
 
typedef void(*  AkGlobalCallbackFunc) (AK::IAkGlobalPluginContext *in_pContext, AkGlobalCallbackLocation in_eLocation, void *in_pCookie)
 
typedef void(*  AkResourceMonitorCallbackFunc) (const AkResourceMonitorDataSummary *in_pdataSummary)
 
typedef void(*  AK::AkDeviceStatusCallbackFunc) (AK::IAkGlobalPluginContext *in_pContext, AkUniqueID in_idAudioDeviceShareset, AkUInt32 in_idDeviceID, AkAudioDeviceEvent in_idEvent, AKRESULT in_AkResult)
 
typedef void(*  AkCaptureCallbackFunc) (AkAudioBuffer &in_CaptureBuffer, AkOutputDeviceID in_idOutput, void *in_pCookie)
 

열거형 타입

enum   AkCallbackType {
  AK_EndOfEvent = 0x0001, AK_EndOfDynamicSequenceItem = 0x0002, AK_Marker = 0x0004, AK_Duration = 0x0008,
  AK_SpeakerVolumeMatrix = 0x0010, AK_Starvation = 0x0020, AK_MusicPlaylistSelect = 0x0040, AK_MusicPlayStarted = 0x0080,
  AK_MusicSyncBeat = 0x0100, AK_MusicSyncBar = 0x0200, AK_MusicSyncEntry = 0x0400, AK_MusicSyncExit = 0x0800,
  AK_MusicSyncGrid = 0x1000, AK_MusicSyncUserCue = 0x2000, AK_MusicSyncPoint = 0x4000, AK_MusicSyncAll = 0x7f00,
  AK_MIDIEvent = 0x10000, AK_CallbackBits = 0xfffff, AK_EnableGetSourcePlayPosition = 0x100000, AK_EnableGetMusicPlayPosition = 0x200000,
  AK_EnableGetSourceStreamBuffering = 0x400000
}
  Type of callback. Used as a bitfield in methods AK::SoundEngine::PostEvent() and AK::SoundEngine::DynamicSequence::Open(). 더 자세히 ...
 
enum   AkGlobalCallbackLocation {
  AkGlobalCallbackLocation_Register = (1 << 0), AkGlobalCallbackLocation_Begin = (1 << 1), AkGlobalCallbackLocation_PreProcessMessageQueueForRender = (1 << 2), AkGlobalCallbackLocation_PostMessagesProcessed = (1 << 3),
  AkGlobalCallbackLocation_BeginRender = (1 << 4), AkGlobalCallbackLocation_EndRender = (1 << 5), AkGlobalCallbackLocation_End = (1 << 6), AkGlobalCallbackLocation_Term = (1 << 7),
  AkGlobalCallbackLocation_Monitor = (1 << 8), AkGlobalCallbackLocation_MonitorRecap = (1 << 9), AkGlobalCallbackLocation_Init = (1 << 10), AkGlobalCallbackLocation_Suspend = (1 << 11),
  AkGlobalCallbackLocation_WakeupFromSuspend = (1 << 12), AkGlobalCallbackLocation_Num = 13
}
  Bit field of various locations in the audio processing loop where the game can be called back. 더 자세히 ...
 
enum   AK::AkAudioDeviceEvent { AK::AkAudioDeviceEvent_Initialization, AK::AkAudioDeviceEvent_Removal, AK::AkAudioDeviceEvent_SystemRemoval }
 

상세한 설명

Declaration of callback prototypes

AkCallback.h 파일에서 정의되었습니다.


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