The following sections list and describe the changes to Wwise between version 2017.1.5 and version 2017.1.6. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다.
버그 수정
-
WG-34317 Fixed: (PS4) Added option to avoid ATRAC9 alignment check on banks (
AkPlatformInitSettings.bStrictAtrac9Aligment
).
-
WG-35934 Fixed: Playback priority of 2D sound affected by the distance-based priority offset.
-
WG-35981 Fixed: Rare crash in the music engine when unloading banks.
-
WG-35987 Fixed: (Switch) Added support for motion in handheld mode.
-
WG-36263 Fixed: (iOS, Mac) Audible clicks with Xcode 9.1.
-
WG-36348 Fixed: Global RTPC does not control a Switch type Music Track sub-track.
-
WG-36486 Fixed: Unable to stop paused sounds when pause occurred in the same frame as play and stop was caused by a transition.
-
WG-36557 Fixed: Vorbis reads past allocation when ending in silence on mono sounds.
-
WG-36559 Fixed: (iOS) Crash in SuspendWakeup with Unity
-
WG-36641 Fixed: Invalid File Header error in-game when playing back some Vorbis files after sample-rate conversion.
-
WG-36643 Fixed: State Properties are not written to WWU files in a consistent order.
-
WG-36742 Fixed: Crash in
CAkStateAware::SetStateProperties
on connection.
-
WG-36749 Fixed: Very slow
ResetAll
.
-
WG-36893 Fixed: Vorbis crash when from bank, combined with seek near the end and unlucky memory placement.
-
WG-36912 Fixed: Audio Bus with User-Defined Auxiliary Send ignores Send Volume. A project having User-Defined Auxiliary Sends volumes on busses will need to regenerate SoundBanks containing those busses.
- 참고
-