The following sections list and describe the changes to Wwise between version 2016.1.3 and version 2016.2. 이전 버전을 보시려면 이전 버전 릴리즈 노트 를 참고하세요. 온라인 도움말을 참고하실 경우, 목차에서 원하는 Wwise 버전을 선택할 수 있습니다.
플랫폼 SDK 변경 사항
-
VITA SDK: Updated SDK to 3.570
- Removed support for 3DS
- Removed support for Windows Store App 8.0 and 8.1 (Metro_vc110, Metro_vc120)
- Removed support for Windows Phone 8.0 and 8.1
- Removed support for Visual Studio 2008
새로운 기능
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WG-21424 Added Blend Container Continuous Mode.
-
WG-29945 Added the capability to preview the size an object will take up in a SoundBank, without generating a bank. In the object property settings, the user can choose 4 new columns for the list-view: Object Size, Structure Size, Media Size, and Total Size.
- Object Size: The size of the meta-data for the object.
- Structure Size: The size of the meta-data for the object and all of its children.
- Media Size: The size of the converted audio file.
- Total Size: The combined meta-data and file size. Amounts to Structure Size + Media Size.
-
WG-30342 Added capacity to stack up limiters in the same hierarchy for a more natural use of Playback Limit.
-
WG-30392 Added "fast path" option for Android sink to reduce thread priority issues and stuttering.
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WG-30489 Added "Bypass properties" play option in Wwise Authoring. Press Shift+Spacebar or Shift+Left click on the Play button.
-
WG-30956 Revamped McDSP UI.
-
WG-31022 Added support for inputting side stereo width on Convolution Reverb.
-
WG-31206 Improved editing, live or via the API, of a bus's channel configuration.
AK::SoundEngine::SetBusConfig()
now reacts instantly, instead of the next time the bus is instantiated. However, it forces the re-initialization of the whole mix graph, including Bus Effects.
Refer to New Features Overview 2016.2 for more new features and details.
API 개선 사항
-
WG-30183 New function exposed in IAkSourcePluginContext Interface allowing to access the cookie that was provided to the associated call to
PostEvent()
: IAkSourcePluginContext::GetCookie()
.
-
WG-30616 Added access to internal audio node ID to all kinds of plugins, via
AK::IAkPluginContextBase::GetNodeID()
.
-
WG-30620
AK::SoundEngine::DynamicDialogue::ResolveDialogueEvent
has a new callback, allowing the client to accept or reject candidate selections based on custom criteria.
-
WG-30621 New
AK::SoundEngine::DynamicDialogue::GetDialogueEventCustomPropertyValue
function allows access to custom properties on dialogue events.
-
WG-30622 New
AK::SoundEngine::DynamicDialogue
functions:
- New
AK::SoundEngine::DynamicDialogue::GetPlayingItem
function returns information on the currently playing item.
- New
AK::SoundEngine::DynamicDialogue::GetPauseTimes
function allows game to know precisely how much time was spent while a dynamic sequence was paused.
- Added playing ID, game object and audio node ID parameters to
AK::Monitor::PostCode
and AK::Monitor::PostString
.
- New
AK::SoundEngine::GetBufferTick
function allows game to keep track of audio output buffers for timing purposes.
-
WG-30623 New
AK::SoundEngine::GetContainerHistory
and AK::SoundEngine::SetContainerHistory
functions allow to take a snapshot of the Random and Sequence Container states and reload it in a subsequent session.
-
WG-30939 (iOS 10.0 and macOS Sierra [10.12]) Removed explicit references to deprecated OSAtomic functions in the public API.
작동 방식 변경 사항
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WG-30995 (PS4) SCE Audio3d Passthrough mode now takes precedence over Bypass mode.
-
WG-31009 Wwise Authoring: "Listener Data" and "Output Data" are now enabled by default in the monitoring option (for new users only, existing users keep their current preferences).
-
WG-31021 Changed Center and LFE channels' weighting for convolution downmix, making it constant power. The result is now similar to that of RoomVerb. In 5.1 configurations, a 0 dB input level for Center is equivalent to -6 dB in the previous version. The resulting level of a stereo convolution with a mono impulse response had twice the power of a stereo convolution with a stereo impulse response. The former has been fixed, and is thus 3 dB quieter than the previous version.
-
WG-31196 Convolution Reverb downmixes input signal to mono unless otherwise set using the new Input Spread control.
기타 수정 사항
-
WG-30314 (PS4) Deprecated the SCE Audio3d Global Settings plugin. The feature was moved in the SCE Audio3d Bed Output plugin.
버그 수정