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Wwise SDK 2019.1.11
릴리즈 노트 2015.1.6

The following sections list and describe the changes to Wwise between version 2015.1.5 and version 2015.1.6.

참고: Native support for OBB files on the Android platform was added in the sample Low-Level I/O code, by using the libzip open-source code. For more information or if you wish to remove any presence of the libzip code in your game, please refer to the Wwise 내 오픈 소스 요소 page in the SDK documentation.

새로운 기능

  • WG-23513 (Android) Added native support in sample Low-Level I/O for OBB files.
  • WG-29134 Added Reverb check box to enable/disable reverb section of Auro Headphones.

버그 수정

  • WG-29089 Fixed: Remove button in remote connection history does not remove selected item.
  • WG-29156 Fixed: Possible crash when right-clicking objects.
  • WG-29161 Fixed: Successive allocation failures in the default memory pool can result in unbounded RTPC parameter updates.
  • WG-29184 Fixed: (Xbox One) Stereo headsets not supported on Xbox One controllers.
  • WG-29215 Fixed: (Windows) Forcing 5.1 on stereo devices results in bad noise with specific Realtek drivers.
  • WG-29229 Fixed: Media Not Found when connecting to Wwise Authoring before plug-in media SoundBank is loaded.
  • WG-29241 Fixed: (iOS) Audio defaults to mono if no headset is connected.
  • WG-29251 Fixed: (iOS) Crash when changing audio configuration and switching apps.
  • WG-29296 Fixed: "Non-cachable" streams may corrupt the stream manager cache, resulting in asserts and suboptimal cache usage.
  • WG-29302 Fixed: Importing SoundBank definition files with -EffectShareset followed by Structure or Media generates an error.
  • WG-29365 Fixed: Wwise crashes when doing drag-and-drop of missing objects in SoundBank Log.
  • WG-29385 Fixed: McDSP ML1 metering behaves differently from the original version.
  • WG-29392 Fixed: (Windows) Wwise cuts audio from other applications if the audio device uses ASIO drivers.
  • WG-29425 Fixed: (PS4) Support Social Screen Aux Output on PS4

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