"description": "The property of the watched object to watch.\\n A property name. Refer to \\ref wobjects_index for information about the Wwise objects and their properties."
"description": "The name of the object qualified by its type in the form of type:name. Only object types that have globally-unique names are supported. Ex: Event:Play_Sound_01"
"description": "An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}."
},
{
"pattern": "^\\\\",
"type": "string",
"description": "A project path to a Wwise object, including the category and the work-unit. For example: \\\\Actor-Mixer Hierarchy\\\\Default Work Unit\\\\New Sound SFX."
}
],
"description": "The ID (GUID), name, or path of the object to watch."
},
"return": {
"items": {
"anyOf": [
{
"enum": [
"id",
"name",
"notes",
"type",
"shortId",
"classId",
"category",
"filePath",
"workunit",
"parent",
"owner",
"path",
"isPlayable",
"childrenCount",
"totalSize",
"mediaSize",
"objectSize",
"structureSize",
"sound:convertedWemFilePath",
"sound:originalWavFilePath",
"soundbank:bnkFilePath",
"music:transitionRoot",
"music:playlistRoot",
"audioSource:playbackDuration",
"audioSource:maxDurationSource",
"audioSource:trimValues",
"audioSource:maxRadiusAttenuation",
"audioSource:language",
"workunit:isDefault",
"workunit:type",
"workunit:isDirty",
"switchContainerChild:context"
],
"type": "string",
"description": "Specifies one or many of the built-in accessors for Wwise objects."
"description": "Specifies one or many dot-separated accessors that form a query and yields a value or an object reference. Specifying a single @ returns the value of the property for the associated object. Specifying a double @@ returns the value of the property for the source of override. Refer to \\ref wobjects_index ."
}
],
"description": "A return expression."
},
"type": "array",
"description": "Data to be returned for every change on \"property\" of \"object\". Refer to \\ref wobjects_index for more information on the properties available.\\n The array of return expressions defines which elements of the Wwise object will be returned. This can include built-in accessors, such as the name or id, or object properties, such as the Volume or Pitch."