Schema
{
"additionalProperties": false,
"required": [
"listener",
"spatialized",
"channelConfig",
"volumeOffsets"
],
"type": "object",
"properties": {
"listener": {
"minimum": 0,
"type": "integer",
"description": "Listener game object ID.\\n A game object ID, unsigned integer 64-bit.",
"maximum": 18446744073709551615
},
"volumeOffsets": {
"items": {
"type": "number",
"description": "Per-speaker volume offset.",
"maxItems": 4294967295
},
"type": "array",
"description": "Array of per-speaker volume offsets, in dB. See AkSpeakerVolumes.h for how to manipulate this array."
},
"spatialized": {
"type": "boolean",
"description": "Spatialization toggle (true: enable spatialization, false: disable spatialization)."
},
"channelConfig": {
"minimum": 0,
"type": "integer",
"description": "Channel configuration associated with volumeOffsets. Use <tt>AK::AkChannelConfig::Serialize</tt> to serialize the value.\\n Unsigned Integer 32-bit.",
"maximum": 4294967295
}
}
}