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2018.1.11.6987
2024.1.5.8803
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2018.1.11.6987
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2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
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The following steps must be followed beforehand to successfully complete the Surface Reflectors Tutorial and the Rooms and Portals Tutorial :
Using the latest version of Wwise and Unity, follow the steps below in order to build your working environment.
For the tutorials, you will need a Sound SFX, an Event to play it, and a SoundBank.
In this section we will create our game area and the objects in it. We will need a listener, emitters, and two rooms. From the Launcher, open your project in Unity. Open the Wwise Picker (Windows > Wwise Picker), Refresh Project, and Generate SoundBanks.
Object Name | Position | Rotation | Scale |
---|---|---|---|
Floor | (0, 0, 0) | (0, 0, 0) | (50, 0.5, 50) |
Wall Front Left | (-4.5, 3, -10) | (0, 0, 0) | (7, 6, 0.5) |
Wall Front Middle | (0, 5, -10) | (0, 0, 0) | (2, 2, 0.5) |
Wall Front Right | (2.5, 3, -10) | (0, 0, 0) | (3, 6, 0.5) |
Wall Left Small | (-7.75, 3, -6) | (0, 0, 0) | (0.5, 6, 8) |
Wall Back Small | (-2, 3, -2) | (0, 0, 0) | (12, 6, 0.5) |
Ceiling Small | (-2, 5.75, -6) | (0, 0, 0) | (12, 0.5, 8) |
Wall Right Small | (3.75, 3, -8) | (0, 0, 0) | (0.5, 6, 3.5) |
Wall Front Large | (11.5, 3, -7.5) | (0, 0, 0) | (16, 6, 0.5) |
Wall Right Large | (19.25, 3, 3.25) | (0, 0, 0) | (0.5, 6, 21.5) |
Wall Middle | (3.75, 5, -4.5) | (0, 0, 0) | (0.5, 2, 3.5) |
Wall Left Large | (3.75, 3, 5.625) | (0, 0, 0) | (0.5, 6, 16.75) |
Wall Back Large | (11.5, 3, 14) | (0, 0, 0) | (16, 6, 0.5) |
Ceiling Large | (11.5, 5.75, 3.25) | (0, 0, 0) | (16, 0.5, 22) |
Barrier | (-4.5, 3, -17) | (0, 0, 0) | (7, 6, 0.5) |
Object Name | Position | Rotation | Scale |
---|---|---|---|
Spotlight Small Room | (-3, 5.75, -6) | (0, 0, 0) | (1, 1, 1) |
Spotlight Large Room | (11.5, 5.75, 5) | (0, 0, 0) | (1, 1, 1) |
Object Name | Position | Rotation | Scale |
---|---|---|---|
MainCharacter | (0, 1.3, -20) | (0, 0, 0) | (1, 1, 1) |
Object Name | Position | Rotation | Scale |
---|---|---|---|
Button Outside | (-3, 0.75, -15) | (0, 0, 0) | (0.15, 0.5, 0.15) |
Button Small Room | (-3, 0.75, -5) | (0, 0, 0) | (0.15, 0.5, 0.15) |
Button Large Room | (7.5, 0.75, 5) | (0, 0, 0) | (0.15, 0.5, 0.15) |
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