menu
버전
2018.1.11.6987
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
menu
2024.1.5.8803
2023.1.13.8732
2022.1.19.8584
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
Wwise Unity Integration Documentation
|
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them. More...
Inherits AkObstructionOcclusion.
Public Attributes | |
float | fadeTime = 0.5f |
The number of seconds for fade ins and fade outs. More... |
|
UnityEngine.LayerMask | LayerMask = -1 |
Indicates which layers act as obstructers/occluders. More... |
|
float | maxDistance = -1.0f |
The maximum distance at which to perform obstruction/occlusion. A negative value will be interpreted as inifinite distance. More... |
|
float | refreshInterval = 1 |
The number of seconds between obstruction/occlusion checks. More... |
|
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
If no spatial audio listener has been registered, there will be no obstruction.
프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.
Wwise를 시작해 보세요