버전

menu_open

MusicSwitchContainer

(Plugin ID : 35)
(Class ID : 2293776)

Properties

Name Display Name Type Default Restriction Supported RTPC Type Supports Link/Unlink
3DPositionSource 3D Position Source int16 1 Possible values :
Value Display Name
0 User-defined
1 Game-defined




None false
AttachableMixerInput Mixer Plug-in Input Reference   None    
Attenuation Attenuation Reference   Possible types :
Attenuation



   
BelowThresholdBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Continue to play
1 Kill voice
2 Send to virtual voice
3 Kill if finite else virtual






None false
BypassEffect Bypass All Effects bool false Possible values :
Value Display Name
0 No
1 Yes




Boolean true
BypassEffect0 Bypass Effect 0 bool false None Boolean true
BypassEffect1 Bypass Effect 1 bool false None Boolean true
BypassEffect2 Bypass Effect 2 bool false None Boolean true
BypassEffect3 Bypass Effect 3 bool false None Boolean true
ContinuePlay Continue Playing bool true None None false
Conversion Conversion Settings Reference   Possible types :
Conversion



   
DivergenceCenter Center % int32 0 [ 0 , 100 ] Exclusive true
DynamicPositioning Update at each frame bool true None None false
Effect0 Effect 0 Reference   Possible types :
Effect



   
Effect1 Effect 1 Reference   Possible types :
Effect



   
Effect2 Effect 2 Reference   Possible types :
Effect



   
Effect3 Effect 3 Reference   Possible types :
Effect



   
EnableLoudnessNormalization Enable Loudness Normalization bool 0 None None false
EnablePanner Enable Panner bool false None None false
EnablePositioning Enable Positioning bool 1 None None false
FollowListenerOrientation Follow Listener Orientation bool true None None false
GameAuxSendHPF Game-Defined Auxiliary Sends HPF int16 0 [ 0 , 100 ] Additive true
GameAuxSendLPF Game-Defined Auxiliary Sends LPF int16 0 [ 0 , 100 ] Additive true
GameAuxSendVolume Game-Defined Auxiliary Sends Volume Real64 0 [ -200 , 200 ] Additive true
GridFrequencyPreset Grid Frequency Preset int16 50 Possible values :
Value Display Name
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted






















None false
GridOffsetCustom Grid Offset Custom Real64 0 [ 0 , 99999 ] None false
GridOffsetPreset Grid Offset Preset int16 0 Possible values :
Value Display Name
0 No
1 Custom
50 4 Bars
51 2 Bars
52 1 Bar
53 Beat
54 1/1 (whole note)
55 1/2 (half note)
56 1/4 (quarter note)
57 1/8 (eighth note)
64 1/16
67 1/32
58 1/2 triplet
59 1/4 triplet
60 1/8 triplet
65 1/16 triplet
68 1/32 triplet
61 1/2 dotted
62 1/4 dotted
63 1/8 dotted
66 1/16 dotted
69 1/32 dotted
























None false
HdrActiveRange HDR Active Range Real64 12 [ 0 , 96 ] Exclusive true
HdrEnableEnvelope Enable Envelope bool 0 None None false
HdrEnvelopeSensitivity HDR Envelope Sensitivity Real64 20 [ 0 , 100 ] None false
Highpass Voice High-pass Filter int16 0 [ 0 , 100 ] Additive true
IgnoreParentMaxSoundInstance Ignore Parent Playback Limit bool 0 None None false
Inclusion Inclusion bool true None None true
IsGlobalLimit Limitation scope int16 0 Possible values :
Value Display Name
0 Per game object
1 Globally




None false
Lowpass Voice Low-pass Filter int16 0 [ 0 , 100 ] Additive true
MakeUpGain Make-up Gain Real64 0 [ -96 , 96 ] Additive true
MaxReachedBehavior When priority is equal int16 0 Possible values :
Value Display Name
0 Discard oldest instance
1 Discard newest instance




None false
MaxSoundPerInstance Sound Instance Limit int16 50 [ 1 , 1000 ] Exclusive true
MidiTarget MIDI Target Reference   Possible types :
RandomSequenceContainer
SwitchContainer
BlendContainer
Sound






   
MidiTempoSource MIDI Clip Tempo Source int16 0 Possible values :
Value Display Name
0 Hierarchy
1 File




None false
Mode Match Mode int16 0 Possible values :
Value Display Name
0 Best Match
1 Weighted




None false
OutputBus Output Bus Reference   Possible types :
Bus



Must not be Null
   
OutputBusHighpass Output Bus High-pass Filter int16 0 [ 0 , 100 ] Additive true
OutputBusLowpass Output Bus Low-pass Filter int16 0 [ 0 , 100 ] Additive true
OutputBusVolume Output Bus Volume Real64 0 [ -200 , 200 ] Additive true
OverLimitBehavior Virtual voice behavior int16 0 Possible values :
Value Display Name
0 Kill voice
1 Use virtual voice settings




None false
OverrideAnalysis Override Loudness Normalization bool 0 None None false
OverrideAttachableMixerInput Override Mixer Plug-in Input bool false None None false
OverrideClockSettings Override Clock Settings bool false None None false
OverrideConversion Override Conversion Settings bool 0 None None false
OverrideEffect Override Effects bool 0 None None false
OverrideGameAuxSends Override Game-Defined Auxiliary Sends bool false None None false
OverrideHdrEnvelope Override HDR Envelope bool 0 None None false
OverrideMidiTarget Override Parent MIDI Target bool false None None false
OverrideMidiTempo Override MIDI Clip Tempo bool 0 None None false
OverrideOutput Override Output Bus bool 0 None None false
OverridePositioning Override Positioning bool 0 None None false
OverridePriority Override Priority bool 0 None None false
OverrideUserAuxSends Override User-Defined Auxiliary Sends bool false None None false
OverrideVirtualVoice Override Virtual Voice bool 0 None None false
PlaybackSpeed Playback Speed Real64 1 [ 0.25 , 4 ] Multiplicative true
PositioningType Positioning Type int16 0 Possible values :
Value Display Name
0 2D
1 3D




Exclusive false
Priority Priority int16 50 [ 0 , 100 ] Additive true
PriorityDistanceFactor Use Priority Distance Factor bool false None None false
PriorityDistanceOffset Offset at max distance int16 -10 [ -100 , 100 ] None true
RenderEffect0 Render Effect 0 bool false None None true
RenderEffect1 Render Effect 1 bool false None None true
RenderEffect2 Render Effect 2 bool false None None true
RenderEffect3 Render Effect 3 bool false None None true
Spatialization Spatialization Mode int16 2 Possible values :
Value Display Name
0 None
1 Position
2 Position + Orientation





None false
Tempo Tempo Real64 120 [ 1 , 400 ] None false
TimeSignatureLower Time Signature Lower int16 4 Possible values :
Value Display Name
1 1
2 2
4 4
8 8
16 16
32 32








None false
TimeSignatureUpper Time Signature Upper int16 4 [ 1 , 64 ] None false
UseGameAuxSends Use Game-Defined Auxiliary Sends bool false None None false
UseMaxSoundPerInstance Limit Sound Instances bool false None None true
UserAuxSend0 User Auxiliary Send 0 Reference   Possible types :
AuxBus



   
UserAuxSend1 User Auxiliary Send 1 Reference   Possible types :
AuxBus



   
UserAuxSend2 User Auxiliary Send 2 Reference   Possible types :
AuxBus



   
UserAuxSend3 User Auxiliary Send 3 Reference   Possible types :
AuxBus



   
UserAuxSendHPF0 User-Defined Auxiliary HPF 0 int16 0 [ 0 , 100 ] Additive true
UserAuxSendHPF1 User-Defined Auxiliary HPF 1 int16 0 [ 0 , 100 ] Additive true
UserAuxSendHPF2 User-Defined Auxiliary HPF 2 int16 0 [ 0 , 100 ] Additive true
UserAuxSendHPF3 User-Defined Auxiliary HPF 3 int16 0 [ 0 , 100 ] Additive true
UserAuxSendLPF0 User-Defined Auxiliary LPF 0 int16 0 [ 0 , 100 ] Additive true
UserAuxSendLPF1 User-Defined Auxiliary LPF 1 int16 0 [ 0 , 100 ] Additive true
UserAuxSendLPF2 User-Defined Auxiliary LPF 2 int16 0 [ 0 , 100 ] Additive true
UserAuxSendLPF3 User-Defined Auxiliary LPF 3 int16 0 [ 0 , 100 ] Additive true
UserAuxSendVolume0 User-Defined Auxiliary Send Volume 0 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume1 User-Defined Auxiliary Send Volume 1 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume2 User-Defined Auxiliary Send Volume 2 Real64 0 [ -200 , 200 ] Additive true
UserAuxSendVolume3 User-Defined Auxiliary Send Volume 3 Real64 0 [ -200 , 200 ] Additive true
VirtualVoiceQueueBehavior On return to physical voice int16 1 Possible values :
Value Display Name
1 Play from elapsed time



None false
Volume Voice Volume Real64 0 [ -200 , 200 ] Additive true





이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요