버전

menu_open

Unreal Engine 4.11 - Wwise 2015.1.6

Each version of this integration matches a specific build of Unreal Engine 4. Here is what has changed in the Unreal Engine 4.11 release of the integration (in addition to upgrading to the new Unreal build).

Migrating from the UE4 Wwise integration source code to the plug-in version

Unreal Engine 4.11 - Wwise 2015.1.6

  • The Wwise Unreal integration is now a plug-in. Please see migrating411_to_plugin for migration notes.
  • UI-273 Fixed: Create a new uasset type for Auxiliary Busses. This allows to assign an AuxBus to a SoundBank. See AkAuxBus for more information.
  • UI-280 Fixed: Deprecated "...by name" methods, and replaced then with a string field in the relevant methods. See Migrating "...by name" methods for more information.
  • UI-309 Fixed: Made the Wwise project path relative to the game folder, instead of relative to the UE4Editor.exe file. See Migrating the Wwise project path for more information.
Generated by  doxygen 1.6.3

이 페이지가 도움이 되었나요?

지원이 필요하신가요?

질문이 있으신가요? 문제를 겪고 계신가요? 더 많은 정보가 필요하신가요? 저희에게 문의해주시면 도와드리겠습니다!

지원 페이지를 방문해 주세요

작업하는 프로젝트에 대해 알려주세요. 언제든지 도와드릴 준비가 되어 있습니다.

프로젝트를 등록하세요. 아무런 조건이나 의무 사항 없이 빠른 시작을 도와드리겠습니다.

Wwise를 시작해 보세요